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HTML Calling All Adventurous Minds: Seeking Suggestions for an Upcoming Erotic HTML Game!

edolce

New Member
Mar 20, 2022
12
3
Hey everyone on F95Zone!


I'm beyond excited to share that I'm currently working on a new NSFW game, and my goal is to create an unforgettable experience for all players. With the beta release just around the corner in 1/2 months, I can't wait to hear your input and suggestions.


This game is an HTML-based free-roam adventure that offers you the freedom to delve into a world brimming with passion, desire, and various enticing elements. However, I can't make this experience extraordinary without your invaluable help.


I genuinely want to hear your thoughts on different aspects of the game, such as mechanics, niches, and fetishes. Here are a few questions to get the ball rolling:


  • What kind of gameplay mechanics would you like to see?
  • Are there any gameplay mechanics from other HTML games that you dislike?
  • Do you prefer a slower-paced game with extensive dialogues or shorter scenes with more action (more photos/gifs)?
  • What are your thoughts on including minigames within HTML/VN games (like minigame as a way to earn money)? Do they tend to bore you or add excitement?
  • Would you prefer to have the option of experiencing all the content in a single playthrough or having to replay the game multiple times to uncover everything?
  • Are you more interested in standard storylines or more fantastical/unrealistic ones (e.g., science fiction)?
  • What kind of personality traits should the main character (MC) possess (e.g., cocky, humble, loser, etc.)?
  • Are there any specific niches or fetishes that you believe would enhance the overall experience?
  • Do you prefer a game with a single tipe of niche or do you prefer variability?

Your input will be absolutely vital in ensuring that this game becomes as enjoyable and immersive as possible.


So, don't hesitate to share your ideas, suggestions, or even fantasies in the comments below. I genuinely appreciate your contributions, and I can't wait to see the incredible ideas you all come up with.


Thank you in advance for your support, and stay tuned for the upcoming beta release. Get ready to embark on an unforgettable NSFW adventure!
 

Kamishirov

Member
Sep 22, 2023
164
1,279
I'd like to see some sort of market/slavery mechanic.

S1.png

I don't mind a slower paced game as long as the conversation is pertinent to the story or World in which you've created, there's nothing worse than slogging through lore that you simply don't care about and has no impact whatsoever except that it might sound good to the author, I don't like things that are superfluous and are very particular to one persons taste, I'd prefer a story that's more universal and can be more easily moulded or interpreted in different ways. For example, you can get certain offers if you listen to a conversation or tips on where to find a certain thing or it simply extends opening up multiple options for you to choose from in which to develop the story or the benefits you're aiming for.

If the pacing is too fast then that's not great too, there needs to be a delicate balance of interest rather than things getting bogged down.

Two games that I can think of are "The Evil Guards of the Merchant City - Lady Prisoners Underground", there's not really very much to do, it's quite repetitive. On the flip side there's "Way of Corruption" which could be very sexy but is bogged down in lore that I'm sure not a lot of people who play the game actually cares about.

I'd much rather have the option of multiple playthroughs rather than it be a one shot.

I'd like the story to be grounded in reality, I don't mind fantastical elements but not open magic, I would like more of a World like the Conan the Barbarian movies, kind of inconspicuous spirituality and mysticism, it's there but not blatantly in your face, snakes turned into arrows, some sort of vision like a Valkyrie. I don't want fireballs flying all over the place and literal monsters walking around. What I'm looking for is probably something akin to Ancient Earth, maybe pre-Bronze age. I have no problem with Sci-Fi though.

I'd like the MC to be rather innocuous, I'd like the player to be able put his mark on the MC. If you want to play as a money hungry guy or a lustful retch or a pretty decent sort I'd prefer it if the player has at it.

Right now I would like to play another slave game except with a much greater focus on business, I would like to interact with my girls a lot more than I could in "The Evil Guards of the Merchant City", I'd like to start out as a impoverished Bedouin camel train trader, eventually to build up into a prominent businessman or brothel owner, I'd like to interact with various slave markets with some sort of system in which you have to achieve status so you can attend higher quality slave markets, a clothing, money and reputation mechanic would be sweet. I don't want to just be some bum who can just waltz in from the desert (or to the space port) with no money and be treated with instant respect.

S2.png

I like slavery but I don't mind it being vanilla as long as the sex is hard and lustful, it's got to be good. As for people out there who might want to get the whip out and experience a little BDSM I'm not adverse to that too but I don't want to be plunged into a sadistic dungeon where I hurt for the sake of hurting, it must be a choice.
I personally like urination, it's be nice for a cute girl to offer me a drink at an Oasis if you know what I mean.

It would be nice to make a harem too, like what in my mind the Muslims do, have a wife ranking system where you have a 1st wife and then the other wives try to please you to usurp her position as your "favourite". It's probably asking too much for women to have their own skillset beyond her individual aesthetics but I'd like to see it in some form, like being charmed by someone's cooking...

I'd like for there to be a decent amount of variability.
 
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Kamishirov

Member
Sep 22, 2023
164
1,279
Ok, how's this for an idea, game starts out with a short backstory about a typical modern person who's considered successful in the year 2024. The whole boring angle of being some sort of college graduate, accomplished job/business or whatever, family, all very important and successful, the whole shebang.

Then you get transported back in time to one of their ancestors, a woman in the middle-ages, could be anywhere, China, Korea, anywhere in Europe... now, you go through the full story of the sexual depravity of her existence, it doesn't need to be full on sex but definitely a depraved angle where she gets prayed upon by certain unsavoury (not necessarily ugly) characters, the player doesn't know this however, they don't fully understand the veiled motivations of the characters she comes across.

Multiple choices, first could be you come across a mercenary soldier who you strike up a romance with, you find employment with the mercenary company which he eventually takes cruel advantage of, second could be you joining the church as a nun and some vile cardinal prostitutes you out for men before involving you in a deviant sexual ritual, third could be falling in love with an aristocrat/merchant and him promising the World to you while taking liberties with your fit tanned peasant body.

In the end you get disgraced dependant on the story you choose and have to settle for what life you strived for.

Basically a tale of ancestry and where we all come from, how despite our contemporary pride no branch on the tree is completely straight.

Then at the end it flashes back to the modern World with a family, smiling and happy, sitting around a table, taking great pride in their findings on Ancestry.cum
Trade.png
 
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edolce

New Member
Mar 20, 2022
12
3
I'd like to see some sort of market/slavery mechanic.

View attachment 2951623

I don't mind a slower paced game as long as the conversation is pertinent to the story or World in which you've created, there's nothing worse than slogging through lore that you simply don't care about and has no impact whatsoever except that it might sound good to the author, I don't like things that are superfluous and are very particular to one persons taste, I'd prefer a story that's more universal and can be more easily moulded or interpreted in different ways. For example, you can get certain offers if you listen to a conversation or tips on where to find a certain thing or it simply extends opening up multiple options for you to choose from in which to develop the story or the benefits you're aiming for.

If the pacing is too fast then that's not great too, there needs to be a delicate balance of interest rather than things getting bogged down.

Two games that I can think of are "The Evil Guards of the Merchant City - Lady Prisoners Underground", there's not really very much to do, it's quite repetitive. On the flip side there's "Way of Corruption" which could be very sexy but is bogged down in lore that I'm sure not a lot of people who play the game actually cares about.

I'd much rather have the option of multiple playthroughs rather than it be a one shot.

I'd like the story to be grounded in reality, I don't mind fantastical elements but not open magic, I would like more of a World like the Conan the Barbarian movies, kind of inconspicuous spirituality and mysticism, it's there but not blatantly in your face, snakes turned into arrows, some sort of vision like a Valkyrie. I don't want fireballs flying all over the place and literal monsters walking around. What I'm looking for is probably something akin to Ancient Earth, maybe pre-Bronze age. I have no problem with Sci-Fi though.

I'd like the MC to be rather innocuous, I'd like the player to be able put his mark on the MC. If you want to play as a money hungry guy or a lustful retch or a pretty decent sort I'd prefer it if the player has at it.

Right now I would like to play another slave game except with a much greater focus on business, I would like to interact with my girls a lot more than I could in "The Evil Guards of the Merchant City", I'd like to start out as a impoverished Bedouin camel train trader, eventually to build up into a prominent businessman or brothel owner, I'd like to interact with various slave markets with some sort of system in which you have to achieve status so you can attend higher quality slave markets, a clothing, money and reputation mechanic would be sweet. I don't want to just be some bum who can just waltz in from the desert (or to the space port) with no money and be treated with instant respect.

View attachment 2951622

I like slavery but I don't mind it being vanilla as long as the sex is hard and lustful, it's got to be good. As for people out there who might want to get the whip out and experience a little BDSM I'm not adverse to that too but I don't want to be plunged into a sadistic dungeon where I hurt for the sake of hurting, it must be a choice.
I personally like urination, it's be nice for a cute girl to offer me a drink at an Oasis if you know what I mean.

It would be nice to make a harem too, like what in my mind the Muslims do, have a wife ranking system where you have a 1st wife and then the other wives try to please you to usurp her position as your "favourite". It's probably asking too much for women to have their own skillset beyond her individual aesthetics but I'd like to see it in some form, like being charmed by someone's cooking...

I'd like for there to be a decent amount of variability.
Hey there! Thanks for sharing your thoughts and ideas on the game. I really appreciate your input. I love the concept of a market/slavery mechanic. It adds an interesting layer of complexity and decision-making to the game. I'll definitely take that into consideration.


As for the pacing, I completely agree with you. It's important to strike a balance between engaging conversations and keeping the story moving forward. Nobody wants to get bogged down in unnecessary lore. And multiple playthroughs sound like a great idea. It allows players to explore different paths and uncover new content each time.


In terms of the main character, I agree that giving players the freedom to shape the MC's personality is important. Whether they want to be a money-hungry or a more virtuous individual, it should be up to the player to decide.


Your desire for a game focused on business and interaction with the characters is duly noted. Building up from an impoverished trader to a prominent businessman or brothel owner sounds like an intriguing progression. And incorporating a system that rewards players for achieving status and attending higher quality slave markets is a great idea, I will surely trying to implement that in my game (maybe having the chance to build your own brothel as a way to get money in the game).


When it comes to sexual content, I understand that everyone has different preferences. It's important to strike a balance between vanilla and more kinky elements, ensuring that players have choices while still maintaining a lustful experience.


Thank you again for your detailed feedback. It's extremely valuable in shaping the game and creating an unforgettable experience. I'll take all your suggestions into consideration as I continue to develop the game. Stay tuned for updates on the beta release!
 

edolce

New Member
Mar 20, 2022
12
3
Ok, how's this for an idea, game starts out with a short backstory about a typical modern person who's considered successful in the year 2024. The whole boring angle of being some sort of college graduate, accomplished job/business or whatever, family, all very important and successful, the whole shebang.

Then you get transported back in time to one of their ancestors, a woman in the middle-ages, could be anywhere, China, Korea, anywhere in Europe... now, you go through the full story of the sexual depravity of her existence, it doesn't need to be full on sex but definitely a depraved angle where she gets prayed upon by certain unsavoury (not necessarily ugly) characters, the player doesn't know this however, they don't fully understand the veiled motivations of the characters she comes across.

Multiple choices, first could be you come across a mercenary soldier who you strike up a romance with, you find employment with the mercenary company which he eventually takes cruel advantage of, second could be you joining the church as a nun and some vile cardinal prostitutes you out for men before involving you in a deviant sexual ritual, third could be falling in love with an aristocrat/merchant and him promising the World to you while taking liberties with your fit tanned peasant body.

In the end you get disgraced dependant on the story you choose and have to settle for what life you strived for.

Basically a tale of ancestry and where we all come from, how despite our contemporary pride no branch on the tree is completely straight.

Then at the end it flashes back to the modern World with a family, smiling and happy, sitting around a table, taking great pride in their findings on Ancestry.cum
View attachment 2956282
Wow, that's definitely an original idea you have there.


Thank you for sharing your idea. It's definitely a bold and unique concept. I'll consider it as I will made my next game.