I'm editing some rpy files from a game already build
if I edit them on windows I simply edit the rpy with notepad++ then on next start of the game it got automatically compiled in rpyc and, if the old rpyc is present it is overwritten
on Mac I'm unable to reproduce the same behaviour and the edited rpy file remain untouched even if I manually delete the old compiled rpyc
so I'm wondering, it's a matter of missing library or I'm skipping some passage?
if I edit them on windows I simply edit the rpy with notepad++ then on next start of the game it got automatically compiled in rpyc and, if the old rpyc is present it is overwritten
on Mac I'm unable to reproduce the same behaviour and the edited rpy file remain untouched even if I manually delete the old compiled rpyc
so I'm wondering, it's a matter of missing library or I'm skipping some passage?