- Sep 30, 2022
- 1
- 0
I exported a reskinned character from CC4 as an obj, it contains a whole bunch of textures.
I then go back to Daz3D and try to remap it to a G8 character.
But I can't seem to make it right because they followed different rules, such as there being no Resource_WSNormal, SSSMap, etc. in Daz3D.
Could somebody please be as kind teaching me how to do it correctly?
Much appreciated!
I then go back to Daz3D and try to remap it to a G8 character.
But I can't seem to make it right because they followed different rules, such as there being no Resource_WSNormal, SSSMap, etc. in Daz3D.
Could somebody please be as kind teaching me how to do it correctly?
Much appreciated!