- Aug 20, 2019
- 51
- 12
does anyone know why mesh grabber will turn on shells after turning it off? When i want to mess with the mesh of a charecter with multiple shells it turns them all on causing them to collide and the chrecter will turn white where the shells are. Im tired of having to go to every single shell and turn off certain settings of each shell after using the meshh tool and turning back to navigation mode
i know when you have more than one shell on an object they will collied unless you turn off the shell in certain areas, but the mesh grabber tool for some reason turns them all on and makes them collied with one another
i know when you have more than one shell on an object they will collied unless you turn off the shell in certain areas, but the mesh grabber tool for some reason turns them all on and makes them collied with one another
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