I wasn't referring to your game, but in general. People believe that it's more difficult to draw, rather than build a multi-choice diagram.Gotta learn it some way.
Well, it is right? Unless I'm missing somethingI wasn't referring to your game, but in general. People believe that it's more difficult to draw, rather than build a multi-choice diagram.
The lack of need to render the scenes makes up for it.The problem is the structure of the game. Even if it's text based.
No problem at all. Could you elaborate on that immersion sapping filter? Sounds interesting.Thx for preview images now I know not to waste time downloading!!! Will never understand people who use immersion sapping filters to ruin interactive porn games
for ex. the game secretary really well thoughtout and written but unplayable because of altered real images imo only pervs and pedos wank to animationNo problem at all. Could you elaborate on that immersion sapping filter? Sounds interesting.
Thanks, man. Can I ask what you like about the game in particular? Any feedback would be greatly appreciated.Good luck with the game i love it
Thanks for pointing this out. It's a very serious risk. I believe I've got a good delivery plan, and with consistent steps, this game will reach its final form. But I am not trying to convince anyone here with just words, I plan on doing this with updates.Any time you see a game with this many paths and options right off the bat you just know it's going to be abandoned in three months. I always like to give the benefit of the doubt but there is no way the dev is sticking around for the several years it's going to take to develop this into something worthwhile.
If you can manage to make enough content choices and paths are the best possible game mechaninc in my opinion, but people just underestimate how much work is going to go into developing a game split into so many pieces. If you actually manage to make it work I'll sub to that patreon faster than you can say "NTR path".Thanks for pointing this out. It's a very serious risk. I believe I've got a good delivery plan, and with consistent steps, this game will reach its final form. But I am not trying to convince anyone here with just words, I plan on doing this with updates.
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Anyone knows her name? It's for... a friend... doing research.