I already test it. It works perfectly. Thanks a lotNo, that's my bad. >.< Forgot to say how. Click on the time/date on the upper right hand corner of the screen. That will change whatever time of day it is to "Morning"
I already test it. It works perfectly. Thanks a lotNo, that's my bad. >.< Forgot to say how. Click on the time/date on the upper right hand corner of the screen. That will change whatever time of day it is to "Morning"
I'm pretty sure that's not my injector. CurrentWeather is defined here:```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scenes/1_April/010405Monday/010405secondhomeroom.rpy", line 153, in script
red "I--{w=0.5}Wha--"
File "game/sayers.rpy", line 76, in __call__
return Character(name=formatname, color=formatcolor, image=self.image, ctc="ctc_blink", ctc_position="fixed", callback=formatcallback, dynamic=dynamic)(formatwhat, **kwargs)
File "game/screens.rpy", line 1769, in execute
screen mondata(pkmn, showtip = True):
File "game/screens.rpy", line 1769, in execute
screen mondata(pkmn, showtip = True):
File "game/screens.rpy", line 1794, in execute
hbox:
File "game/screens.rpy", line 1811, in execute
grid 4 7:
File "game/screens.rpy", line 1841, in execute
textbutton "{size=40}" + str(pkmn.GetStat(Stats.SpecialAttack, triggerAbilities=False, absolute=True)) xalign .5 ysize 20 yanchor -7:
File "game/screens.rpy", line 1841, in keywords
textbutton "{size=40}" + str(pkmn.GetStat(Stats.SpecialAttack, triggerAbilities=False, absolute=True)) xalign .5 ysize 20 yanchor -7:
File "game/screens.rpy", line 1842, in <module>
action SetDict(pkmn.Stats, Stats.SpecialAttack, pkmn.GetStat(Stats.SpecialAttack) + 1 )
File "game/classes/pokemon.rpy", line 883, in GetStat
if (WeatherIs("sunny") and self.HasAbility("Solar Power", triggerAbilities)):
File "game/battlescripts/battlehelpers.rpy", line 128, in WeatherIs
return (CurrentWeather != None and CurrentWeather[0] == weather) and (ignoreairlock or not AbilityOnField("Cloud Nine"))
NameError: name 'CurrentWeather' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/scenes/1_April/010405Monday/010405secondhomeroom.rpy", line 153, in script
red "I--{w=0.5}Wha--"
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\ast.py", line 2557, in execute
Say.execute(self)
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\ast.py", line 615, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\exports.py", line 1493, in say
who(what, *args, **kwargs)
File "game/sayers.rpy", line 76, in __call__
return Character(name=formatname, color=formatcolor, image=self.image, ctc="ctc_blink", ctc_position="fixed", callback=formatcallback, dynamic=dynamic)(formatwhat, **kwargs)
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\character.py", line 1391, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\character.py", line 1042, in do_display
display_say(who,
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\character.py", line 738, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\core.py", line 2683, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
[Previous line repeated 1 more time]
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\screen.py", line 480, in visit_all
callback(self)
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\core.py", line 2683, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\screen.py", line 491, in per_interact
self.update()
File "C:\Users\chees\Downloads\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 1769, in execute
screen mondata(pkmn, showtip = True):
File "game/screens.rpy", line 1769, in execute
screen mondata(pkmn, showtip = True):
File "game/screens.rpy", line 1794, in execute
hbox:
File "game/screens.rpy", line 1811, in execute
grid 4 7:
File "game/screens.rpy", line 1841, in execute
textbutton "{size=40}" + str(pkmn.GetStat(Stats.SpecialAttack, triggerAbilities=False, absolute=True)) xalign .5 ysize 20 yanchor -7:
File "game/screens.rpy", line 1841, in keywords
textbutton "{size=40}" + str(pkmn.GetStat(Stats.SpecialAttack, triggerAbilities=False, absolute=True)) xalign .5 ysize 20 yanchor -7:
File "game/screens.rpy", line 1842, in <module>
action SetDict(pkmn.Stats, Stats.SpecialAttack, pkmn.GetStat(Stats.SpecialAttack) + 1 )
File "game/classes/pokemon.rpy", line 883, in GetStat
if (WeatherIs("sunny") and self.HasAbility("Solar Power", triggerAbilities)):
File "game/battlescripts/battlehelpers.rpy", line 128, in WeatherIs
return (CurrentWeather != None and CurrentWeather[0] == weather) and (ignoreairlock or not AbilityOnField("Cloud Nine"))
NameError: name 'CurrentWeather' is not defined
Windows-10-10.0.22631 AMD64
Ren'Py 8.2.0.24012702
Pokemon Academy Life Forever 5.11.2024
Fri May 24 19:56:54 2024
```
Bro i need help when i go to my pokemon this error occurs i cant change my pokemones value
./game/battlescripts/battle.rpy:17: CurrentWeather = currentWeather#None or (string, int)
./game/battlescripts/battle.rpy:662: CurrentWeather = None
./game/battlescripts/battle.rpy:1206: global CurrentWeather
./game/battlescripts/battle.rpy:1207: if (CurrentWeather != None and WeatherIs(weather) or AbilityOnField("Cloud Nine")):
./game/battlescripts/battle.rpy:1210: CurrentWeather = (weather, countdown)
./game/battlescripts/battle.rpy:1490: global CurrentWeather
./game/battlescripts/battle.rpy:1558: if (CurrentWeather != None):
./game/battlescripts/battle.rpy:1559: weather = CurrentWeather[0]
./game/battlescripts/battle.rpy:1560: weathercount = CurrentWeather[1]
./game/battlescripts/battle.rpy:1572: CurrentWeather = (weather, weathercount)
./game/battlescripts/battle.rpy:1576: CurrentWeather = None
./game/battlescripts/battle.rpy:1586: CurrentWeather = (weather, weathercount)
./game/battlescripts/battle.rpy:1590: CurrentWeather = None
./game/battlescripts/battle.rpy:1601: CurrentWeather = (weather, weathercount)
./game/battlescripts/battle.rpy:1605: CurrentWeather = None
./game/battlescripts/battle.rpy:1620: CurrentWeather = (weather, weathercount)
./game/battlescripts/battle.rpy:1624: CurrentWeather = None
./game/battlescripts/battle.rpy:1635: CurrentWeather = (weather, weathercount)
./game/battlescripts/battle.rpy:1639: CurrentWeather = None
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scenes/1_April/010405Monday/010405secondhomeroom.rpy", line 154, in script
red "You're not pulling my leg, are you?"
File "game/sayers.rpy", line 76, in __call__
return Character(name=formatname, color=formatcolor, image=self.image, ctc="ctc_blink", ctc_position="fixed", callback=formatcallback, dynamic=dynamic)(formatwhat, **kwargs)
File "game/screens.rpy", line 1769, in execute
screen mondata(pkmn, showtip = True):
File "game/screens.rpy", line 1769, in execute
screen mondata(pkmn, showtip = True):
File "game/screens.rpy", line 1794, in execute
hbox:
File "game/screens.rpy", line 1811, in execute
grid 4 7:
File "game/screens.rpy", line 1841, in execute
textbutton "{size=40}" + str(pkmn.GetStat(Stats.SpecialAttack, triggerAbilities=False, absolute=True)) xalign .5 ysize 20 yanchor -7:
File "game/screens.rpy", line 1841, in keywords
textbutton "{size=40}" + str(pkmn.GetStat(Stats.SpecialAttack, triggerAbilities=False, absolute=True)) xalign .5 ysize 20 yanchor -7:
File "game/screens.rpy", line 1842, in <module>
action SetDict(pkmn.Stats, Stats.SpecialAttack, pkmn.GetStat(Stats.SpecialAttack) + 1 )
File "game/classes/pokemon.rpy", line 883, in GetStat
if (WeatherIs("sunny") and self.HasAbility("Solar Power", triggerAbilities)):
File "game/battlescripts/battlehelpers.rpy", line 128, in WeatherIs
return (CurrentWeather != None and CurrentWeather[0] == weather) and (ignoreairlock or not AbilityOnField("Cloud Nine"))
NameError: name 'CurrentWeather' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/scenes/1_April/010405Monday/010405secondhomeroom.rpy", line 154, in script
red "You're not pulling my leg, are you?"
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\ast.py", line 2557, in execute
Say.execute(self)
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\ast.py", line 615, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\exports.py", line 1493, in say
who(what, *args, **kwargs)
File "game/sayers.rpy", line 76, in __call__
return Character(name=formatname, color=formatcolor, image=self.image, ctc="ctc_blink", ctc_position="fixed", callback=formatcallback, dynamic=dynamic)(formatwhat, **kwargs)
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\character.py", line 1391, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\character.py", line 1042, in do_display
display_say(who,
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\character.py", line 738, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\core.py", line 2683, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
[Previous line repeated 1 more time]
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\screen.py", line 480, in visit_all
callback(self)
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\core.py", line 2683, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\screen.py", line 491, in per_interact
self.update()
File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 1769, in execute
screen mondata(pkmn, showtip = True):
File "game/screens.rpy", line 1769, in execute
screen mondata(pkmn, showtip = True):
File "game/screens.rpy", line 1794, in execute
hbox:
File "game/screens.rpy", line 1811, in execute
grid 4 7:
File "game/screens.rpy", line 1841, in execute
textbutton "{size=40}" + str(pkmn.GetStat(Stats.SpecialAttack, triggerAbilities=False, absolute=True)) xalign .5 ysize 20 yanchor -7:
File "game/screens.rpy", line 1841, in keywords
textbutton "{size=40}" + str(pkmn.GetStat(Stats.SpecialAttack, triggerAbilities=False, absolute=True)) xalign .5 ysize 20 yanchor -7:
File "game/screens.rpy", line 1842, in <module>
action SetDict(pkmn.Stats, Stats.SpecialAttack, pkmn.GetStat(Stats.SpecialAttack) + 1 )
File "game/classes/pokemon.rpy", line 883, in GetStat
if (WeatherIs("sunny") and self.HasAbility("Solar Power", triggerAbilities)):
File "game/battlescripts/battlehelpers.rpy", line 128, in WeatherIs
return (CurrentWeather != None and CurrentWeather[0] == weather) and (ignoreairlock or not AbilityOnField("Cloud Nine"))
NameError: name 'CurrentWeather' is not defined
Windows-10-10.0.22631 AMD64
Ren'Py 8.2.0.24012702
Pokemon Academy Life Forever 5.11.2024
Sun Jun 9 13:49:55 2024
Oh, that's interesting. It may be my fault, but it really shouldn't be.Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/scenes/1_April/010405Monday/010405secondhomeroom.rpy", line 154, in script red "You're not pulling my leg, are you?" File "game/sayers.rpy", line 76, in __call__ return Character(name=formatname, color=formatcolor, image=self.image, ctc="ctc_blink", ctc_position="fixed", callback=formatcallback, dynamic=dynamic)(formatwhat, **kwargs) File "game/screens.rpy", line 1769, in execute screen mondata(pkmn, showtip = True): File "game/screens.rpy", line 1769, in execute screen mondata(pkmn, showtip = True): File "game/screens.rpy", line 1794, in execute hbox: File "game/screens.rpy", line 1811, in execute grid 4 7: File "game/screens.rpy", line 1841, in execute textbutton "{size=40}" + str(pkmn.GetStat(Stats.SpecialAttack, triggerAbilities=False, absolute=True)) xalign .5 ysize 20 yanchor -7: File "game/screens.rpy", line 1841, in keywords textbutton "{size=40}" + str(pkmn.GetStat(Stats.SpecialAttack, triggerAbilities=False, absolute=True)) xalign .5 ysize 20 yanchor -7: File "game/screens.rpy", line 1842, in <module> action SetDict(pkmn.Stats, Stats.SpecialAttack, pkmn.GetStat(Stats.SpecialAttack) + 1 ) File "game/classes/pokemon.rpy", line 883, in GetStat if (WeatherIs("sunny") and self.HasAbility("Solar Power", triggerAbilities)): File "game/battlescripts/battlehelpers.rpy", line 128, in WeatherIs return (CurrentWeather != None and CurrentWeather[0] == weather) and (ignoreairlock or not AbilityOnField("Cloud Nine")) NameError: name 'CurrentWeather' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/scenes/1_April/010405Monday/010405secondhomeroom.rpy", line 154, in script red "You're not pulling my leg, are you?" File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\ast.py", line 2557, in execute Say.execute(self) File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\ast.py", line 615, in execute renpy.exports.say(who, what, *args, **kwargs) File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\exports.py", line 1493, in say who(what, *args, **kwargs) File "game/sayers.rpy", line 76, in __call__ return Character(name=formatname, color=formatcolor, image=self.image, ctc="ctc_blink", ctc_position="fixed", callback=formatcallback, dynamic=dynamic)(formatwhat, **kwargs) File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\character.py", line 1391, in __call__ self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args) File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\character.py", line 1042, in do_display display_say(who, File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\character.py", line 738, in display_say rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward) File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\ui.py", line 301, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\core.py", line 2165, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\core.py", line 2683, in interact_core root_widget.visit_all(lambda d : d.per_interact()) File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\displayable.py", line 431, in visit_all d.visit_all(callback, seen) File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\displayable.py", line 431, in visit_all d.visit_all(callback, seen) File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\displayable.py", line 431, in visit_all d.visit_all(callback, seen) [Previous line repeated 1 more time] File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\screen.py", line 480, in visit_all callback(self) File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\core.py", line 2683, in <lambda> root_widget.visit_all(lambda d : d.per_interact()) File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\screen.py", line 491, in per_interact self.update() File "C:\Nouveau dossier (2)\PokemonAcademyLifeForever-5.11.2024-win\renpy\display\screen.py", line 697, in update self.screen.function(**self.scope) File "game/screens.rpy", line 1769, in execute screen mondata(pkmn, showtip = True): File "game/screens.rpy", line 1769, in execute screen mondata(pkmn, showtip = True): File "game/screens.rpy", line 1794, in execute hbox: File "game/screens.rpy", line 1811, in execute grid 4 7: File "game/screens.rpy", line 1841, in execute textbutton "{size=40}" + str(pkmn.GetStat(Stats.SpecialAttack, triggerAbilities=False, absolute=True)) xalign .5 ysize 20 yanchor -7: File "game/screens.rpy", line 1841, in keywords textbutton "{size=40}" + str(pkmn.GetStat(Stats.SpecialAttack, triggerAbilities=False, absolute=True)) xalign .5 ysize 20 yanchor -7: File "game/screens.rpy", line 1842, in <module> action SetDict(pkmn.Stats, Stats.SpecialAttack, pkmn.GetStat(Stats.SpecialAttack) + 1 ) File "game/classes/pokemon.rpy", line 883, in GetStat if (WeatherIs("sunny") and self.HasAbility("Solar Power", triggerAbilities)): File "game/battlescripts/battlehelpers.rpy", line 128, in WeatherIs return (CurrentWeather != None and CurrentWeather[0] == weather) and (ignoreairlock or not AbilityOnField("Cloud Nine")) NameError: name 'CurrentWeather' is not defined Windows-10-10.0.22631 AMD64 Ren'Py 8.2.0.24012702 Pokemon Academy Life Forever 5.11.2024 Sun Jun 9 13:49:55 2024
I got this error when i move the cursor to my pokemon to see is stat
I would still send it to the dev. As I mentioned previously, this might be a problem later. Good programming practices are there for a reason.i just checked with a save farther in the game and it work. the error i got just after i received the starter it was probably too early
It's on my github repository as well:well hello!
can i ask if there was any other way for me to download this other then pixeldrain? (its banned in my country)
Depends on how it's implemented in game. We'll see. How the game deals with it is the limiting factor.Could you make it possible for Multiple romances when they become a thing?
What about a way to change nature, gender, & Ability?Depends on how it's implemented in game. We'll see. How the game deals with it is the limiting factor.
Ability and nature are a no go. You'll notice that the cheat injector always uses the game's GUI to make implement cheats. There's no clean GUI way to bring up a whole new menu for someone to select from all the possible natures and/or abilities. Even less so the option to inject logic to detect the current nature and/or ability to do a toggle. For that, it's better to have a full mod instead of a cheat injector. But mods like that can easily break on updates and require a lot of attention, which is why I use the cheat injector method.What about a way to change nature, gender, & Ability?
Cool was wondering also are the IV's / EV's suppose to go over the max amount? And is click the IV's 1 by 1 the only one to raise them or is there something like Shift click to set it to the max value?Ability and nature are a no go. You'll notice that the cheat injector always uses the game's GUI to make implement cheats. There's no clean GUI way to bring up a whole new menu for someone to select from all the possible natures and/or abilities. Even less so the option to inject logic to detect the current nature and/or ability to do a toggle. For that, it's better to have a full mod instead of a cheat injector. But mods like that can easily break on updates and require a lot of attention, which is why I use the cheat injector method.
Gender might be possible, but janky. I'm kinda busy at the moment, but if enough people really want it, I'll consider it.
Correct. There's no checks in place to what the values can be. You can raise them beyond their max amounts. This was done on purpose.Cool was wondering also are the IV's / EV's suppose to go over the max amount? And is click the IV's 1 by 1 the only one to raise them or is there something like Shift click to set it to the max value?
Sorry for all the post I found this and am looking into it a bit at a time. The time reset option. when using it it sets me back to the battle class with Cheren not the first choice of elective per day. Is it suppose to skip the first elective and only give the 2nd or is it because I am doing it on a day with battle class it's acting this way.Correct. There's no checks in place to what the values can be. You can raise them beyond their max amounts. This was done on purpose.
No, there's no shift+click to raise it by an increased amount. I don't think renpy even supports that on a button element.
Neither. The way the game keeps track of the time of day is with a variable called "timeofday". All my cheat does is set the value of that to "morning". That's all it does. Depending on what day you're on, what event is playing, etc. this can have different effects and the game can take it different ways.Sorry for all the post I found this and am looking into it a bit at a time. The time reset option. when using it it sets me back to the battle class with Cheren not the first choice of elective per day. Is it suppose to skip the first elective and only give the 2nd or is it because I am doing it on a day with battle class it's acting this way.
What about the actual trainer traits?Neither. The way the game keeps track of the time of day is with a variable called "timeofday". All my cheat does is set the value of that to "morning". That's all it does. Depending on what day you're on, what event is playing, etc. this can have different effects and the game can take it different ways.
If you're talking about things like patience, charm, knowledge, wit, etc. I've actually tried before making 1.0. That part of the GUI is a custom element that has no interact-able equivalent. Probably spent a few hours looking for alternatives to no avail.What about the actual trainer traits?