What to update next (in general)?


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Strobilus

Newbie
Game Developer
Jan 12, 2024
29
55
Как я понял ,очередной умерший проект.....
Wat?
It's been about a month since the game was released. I'm trying to find new bugs and preparing the next content version (0.3.2). I have upgraded breeding system, but that's it for now - no new items or events. Moreover, I have to work, so I don't have much time for the project right now.
 
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Susan Xandera

Active Member
Jul 13, 2017
673
880
Two things:
1.) Why does the dog's Eros go into the negatives.

2.) Why is the bugfix 0.3.1.7 but the download file says 0.3.1.5?
 

Strobilus

Newbie
Game Developer
Jan 12, 2024
29
55
Two things:
1.) Why does the dog's Eros go into the negatives.

2.) Why is the bugfix 0.3.1.7 but the download file says 0.3.1.5?
1) This one is not a big issue. Right now Eros checks in this menu work mostly like > or < then 0.
2) #$@! Forgot to rename it. I have only 1 folder for fixes so I'm sure that this one is the latest.
 

Susan Xandera

Active Member
Jul 13, 2017
673
880
1) This one is not a big issue. Right now Eros checks in this menu work mostly like > or < then 0.
2) #$@! Forgot to rename it. I have only 1 folder for fixes so I'm sure that this one is the latest.
Thanks, also, do the insects you find have a purpose? Will you be able to make a section in your garden to keep them as trained pets/alchemist ingredient farming/selling?
 

Strobilus

Newbie
Game Developer
Jan 12, 2024
29
55
Thanks, also, do the insects you find have a purpose? Will you be able to make a section in your garden to keep them as trained pets/alchemist ingredient farming/selling?
Yes, they have. For now you can only butcher or (if I didn't cut it) sell them or they run away. But in future versions I will add new building and/or upgrade - monster den - where you will be able to use them as regular farm animal (mostly like pigs without meat). I also planed that they will be able to build their own building - bug nest - with additional events and interactions for player (same plans for tentacles, bees, goblins (maybe) and other "funny" monsters).
 
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Susan Xandera

Active Member
Jul 13, 2017
673
880
Yes, they have. For now you can only butcher or (if I didn't cut it) sell them or they run away. But in future versions I will add new building and/or upgrade - monster den - where you will be able to use them as regular farm animal (mostly like pigs without meat). I also planed that they will be able to build their own building - bug nest - with additional events and interactions for player (same plans for tentacles, bees, goblins (maybe) and other "funny" monsters).
What kind of events? Like 'milking the monsters, escaping if captured and brought to the monsters' dwelling or birthing monsters?
 

AlphaWolf90

New Member
Jun 24, 2021
2
0
I'm absolutely loving this game so far. It is extremely rare to find text-based games with a focus on bestiality, which is exactly what I've been looking for. The more detailed the sex scenes in text, the better. And for a game that just started development, this is fantastic. If development continues, I'd potentially be willing to throw some money your way via SubscribeStar. Keep up the great work.

Some issues I've noticed are two soft-locks when sleeping. There are no ways to continue beyond the screens, so I have to reload a previous save. One has a Cinderella GIF, the other is completely blank other than the "Sleep" text at the top. There is also a blank option in the list of choices when interacting with a dog. Another issue is that the work mini-games have completely disconnected tiles for the map and are extremely small. I have tried adjusting the sizes of the images through the settings but they have no effect. Also, backing out of any given screen is inconsistent, sometimes there will be a back or exit link, and sometimes you have to click on the red text at the top of the screen. It would be best to keep it consistent by only using one or the other throughout the game. I recommend using the exit or back link as it's hard to notice when you can actually click on the red location text at the top.

There are quite a few things that aren't translated still. I wasn't writing them all down, but here are a few that I was able to quickly find:
  • Two skill names under Stuff>Skills aren't translated.
  • Clicking on your bed while you have your dog with you will show an option that isn't translated.
  • The options while having sex with a beetle at a camp are untranslated.
  • The merchant that can sometimes appear in the settlement has an untranslated option.
  • One of the upgrade options with the carpenter is untranslated.
  • Some of the text in your barn, warehouse, and stable is untranslated.
  • The mini-game when having sex with your dog is untranslated.
 

Susan Xandera

Active Member
Jul 13, 2017
673
880
I'm absolutely loving this game so far. It is extremely rare to find text-based games with a focus on bestiality, which is exactly what I've been looking for. The more detailed the sex scenes in text, the better. And for a game that just started development, this is fantastic. If development continues, I'd potentially be willing to throw some money your way via SubscribeStar. Keep up the great work.

Some issues I've noticed are two soft-locks when sleeping. There are no ways to continue beyond the screens, so I have to reload a previous save. One has a Cinderella GIF, the other is completely blank other than the "Sleep" text at the top. There is also a blank option in the list of choices when interacting with a dog. Another issue is that the work mini-games have completely disconnected tiles for the map and are extremely small. I have tried adjusting the sizes of the images through the settings but they have no effect. Also, backing out of any given screen is inconsistent, sometimes there will be a back or exit link, and sometimes you have to click on the red text at the top of the screen. It would be best to keep it consistent by only using one or the other throughout the game. I recommend using the exit or back link as it's hard to notice when you can actually click on the red location text at the top.

There are quite a few things that aren't translated still. I wasn't writing them all down, but here are a few that I was able to quickly find:
  • Two skill names under Stuff>Skills aren't translated.
  • Clicking on your bed while you have your dog with you will show an option that isn't translated.
  • The options while having sex with a beetle at a camp are untranslated.
  • The merchant that can sometimes appear in the settlement has an untranslated option.
  • One of the upgrade options with the carpenter is untranslated.
  • Some of the text in your barn, warehouse, and stable is untranslated.
  • The mini-game when having sex with your dog is untranslated.
For the Cindarella dream there should be several asterisks below the picture that you click to end the scene.
 

Strobilus

Newbie
Game Developer
Jan 12, 2024
29
55
What kind of events? Like 'milking the monsters, escaping if captured and brought to the monsters' dwelling or birthing monsters?
Well, all of it. But birth option will be simplified - many videos to change with big belly variants will be to hard for me. But I have an idea to add modding system to the game so mb someone will add full pregnency system to the game.

I'm absolutely loving this game so far. It is extremely rare to find text-based games with a focus on bestiality, which is exactly what I've been looking for. The more detailed the sex scenes in text, the better. And for a game that just started development, this is fantastic. If development continues, I'd potentially be willing to throw some money your way via SubscribeStar. Keep up the great work.

Some issues I've noticed are two soft-locks when sleeping. There are no ways to continue beyond the screens, so I have to reload a previous save. One has a Cinderella GIF, the other is completely blank other than the "Sleep" text at the top. There is also a blank option in the list of choices when interacting with a dog. Another issue is that the work mini-games have completely disconnected tiles for the map and are extremely small. I have tried adjusting the sizes of the images through the settings but they have no effect. Also, backing out of any given screen is inconsistent, sometimes there will be a back or exit link, and sometimes you have to click on the red text at the top of the screen. It would be best to keep it consistent by only using one or the other throughout the game. I recommend using the exit or back link as it's hard to notice when you can actually click on the red location text at the top.

There are quite a few things that aren't translated still. I wasn't writing them all down, but here are a few that I was able to quickly find:
  • Two skill names under Stuff>Skills aren't translated.
  • Clicking on your bed while you have your dog with you will show an option that isn't translated.
  • The options while having sex with a beetle at a camp are untranslated.
  • The merchant that can sometimes appear in the settlement has an untranslated option.
  • One of the upgrade options with the carpenter is untranslated.
  • Some of the text in your barn, warehouse, and stable is untranslated.
  • The mini-game when having sex with your dog is untranslated.
Oh, thanks) Funny thing is that game wasn't planed as "bestiality focused". A am planing to make most sex interactions with humans meaningfull, but right now it's too soon for that. Dogs and monsters are just the most simple way to get sceens in game world, that's all. But fear not - animals and monsters will have different interactions and better start conditions for "closer relationships" in future.

About bugs:
- I will check cinderela. About other sleep bug - I just need to catch it( Some looping problem.
- Blank action in interaction menu is just separating line;
- work titles - that strange. I will check it later, but it would be better if you send me save or screen;
- back buttons - i know( I was planing to use only red button, but there was problems with that. I will add aditional exit button to menus.
And thank you for the list of missed translation - exactly what I need right now!
Well, I will add all new fixes to the next version 0.3.2.

For the Cindarella dream there should be several asterisks below the picture that you click to end the scene.
Hmmmmmmmmm. I think i have a new ideas for minigames and qte. Thanks.
 
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Susan Xandera

Active Member
Jul 13, 2017
673
880
Hmmmmmmmmm. I think i have a new ideas for minigames and qte. Thanks.
Oh no, I meant that when the funny looking Cinderella dream comes up there are three *** AlphaWolf90 has to hit in order to end the scene. Last thing we need is more types of minigames and QTEs BEFORE things are stable. :ROFLMAO:
 

Strobilus

Newbie
Game Developer
Jan 12, 2024
29
55
Oh no, I meant that when the funny looking Cinderella dream comes up there are three *** AlphaWolf90 has to hit in order to end the scene. Last thing we need is more types of minigames and QTEs BEFORE things are stable. :ROFLMAO:
Too late, Susan. Too late. The word has been heard. The gears have begun their motion. You can no longer change the consequences of your deeds.
 

AlphaWolf90

New Member
Jun 24, 2021
2
0
Here are some screenshots of the issues. For the first one, there are no red asterisks to continue after sleeping. The second is the blank sleep screen. The other two are for two of the work mini-games. I also attached save files for each of the screenshots at their respective locations.
 

Strobilus

Newbie
Game Developer
Jan 12, 2024
29
55
Here are some screenshots of the issues. For the first one, there are no red asterisks to continue after sleeping. The second is the blank sleep screen. The other two are for two of the work mini-games. I also attached save files for each of the screenshots at their respective locations.
Wat O-o
Mb player issue. I just check my version - titles work normally. Try player from game folder.
1718176015434.png <- your save

Same for sleep saves - there is " *** " button to exit. Very strange.