Create and Fuck your AI Cum Slut –70% OFF
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4.90 star(s) 8 Votes

EDought

Newbie
Jan 29, 2019
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The only nitpick I have with this classic is that in one of the trailers when 26 goes for that great angle of HK annihilating her ass for the first time she's still holding on to it. Wish he'd have keep it in.
That whole scene though is great. Animating her trying to get it in and having her hole open up in a close up shot was Eggers level of framing.
I think might be the trailer your looking for. Found it down the back of my HD lol and uploaded it. Be warned though, it's only 360p and the scene you're looking for lasts about 2 seconds.
Meant to upload this earlier, here it is in 720p.




Of course, as naughtyfred said, the particular shot in question is very short.
 

JoeX7

Newbie
Apr 28, 2024
24
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99
Meant to upload this earlier, here it is in 720p.

workupload


Of course, as naughtyfred said, the particular shot in question is very short.
I remember when this trailer came out, it gave me goosebumps, this movie is a masterpiece
 
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May 13, 2021
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I think might be the trailer your looking for. Found it down the back of my HD lol and uploaded it. Be warned though, it's only 360p and the scene you're looking for lasts about 2 seconds.
Meant to upload this earlier, here it is in 720p.

workupload


Of course, as naughtyfred said, the particular shot in question is very short.
thank you very much you two
 
Nov 1, 2018
78
283
120
Well canonically Samus has had a lot of modification and experimentation done on her body by the Chozo to make her "better than human". So I imagine when she gets her ass fucked it's like when Steve Rodgers got his ass kicked at the end of The Winter Soldier. It won't kill her, but it's not nice either.
I like that, knowing she's kinda superhuman it's pretty exciting to see her ass beaten...in all meanings.
I doubt 26 is doing it knowingly, cause obviously his other characters meet the same fate, but this adds spice to the storytelling of Samus vids.
 

GifMeMore1987

Well-Known Member
Sep 13, 2021
1,024
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There only MEGA, RACATY and NOPY, those i cant use
Samus and Unknown Planet 1-6: PIXELDRAIN
Training Days 2: - - PIXELDRAIN - - WORKUPLOAD
Irresistible Desire (Kokoro): WORKUPLOAD

Those are the files in the Mega link you quoted (you can download S&UP3R individually from the Pixeldrain archive).
 

YulianaNovara

Member
Dec 22, 2023
107
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Give the loyal fans a 1 min video of this 26. You know it's need to happen and we know it needs to happen. It can play out 99% like the original but this time she just has to cling onto it for dear life and possibly smack him on his bollocks to get him to blow his load.
 
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nousername11

Newbie
Apr 28, 2024
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99
Yes most stuff is less intuitive in Blender but then again Blender has a lot more great up to date guides and tutorials. Most SFM guides you'd find are severely dated just like SFM is.

Also, a small hint: you'll want to disable ambient occlusion so it doesn't add grain to your models. You can check it on again later before you render as grain only occures in your primary viewport while AO is on.

AO on
View attachment 4465243

AO off
View attachment 4465241
That is not really true... you do want ambient occlusion, just not at the default value SFM throws at you—an incoming yapping session for anyone interested in "technical" stuff.
Yes, you should turn off AO, but that is mainly while you're working on something since it'll improve the viewport performance drastically (as well as turning off the lights)

SFM AO is really ugly if you leave it unchecked, it creates those hideous black shadows on the characters (as you can see, even 26 who has years of experience in the software still does this, which I find curious.)
1738349237361.png
 

nousername11

Newbie
Apr 28, 2024
17
67
99
That is not really true... you do want ambient occlusion, just not at the default value SFM throws at you—an incoming yapping session for anyone interested in "technical" stuff.
Yes, you should turn off AO, but that is mainly while you're working on something since it'll improve the viewport performance drastically (as well as turning off the lights)

SFM AO is really ugly if you leave it unchecked, it creates those hideous black shadows on the characters (as you can see, even 26 who has years of experience in the software still does this, which I find curious.)
View attachment 4502326
If you pay closer attention to the picture below you can see how the default AO values casts those ugly shadows onto the models. 1738352336904.png 1738352416720.png
An initial solution to this is pretty straightforward, you can right-click your camera, go to show in element viewer, and choose the camera.
1738352191694.png
From there you go down to your SSAOTint, and simply change the color from the default pitch black to something more neutral, or something that could compliment your scene a lot better
1738352219639.png
Just by doing this the overall scene will look much better!
1738352431314.png 1738352443852.png
But you can take it a step further and use something a little extra annoying to set up!
 

nousername11

Newbie
Apr 28, 2024
17
67
99
If you pay closer attention to the picture below you can see how the default AO values casts those ugly shadows onto the models. View attachment 4502496 View attachment 4502498
An initial solution to this is pretty straightforward, you can right-click your camera, go to show in element viewer, and choose the camera.
View attachment 4502492
From there you go down to your SSAOTint, and simply change the color from the default pitch black to something more neutral, or something that could compliment your scene a lot better
View attachment 4502493
Just by doing this the overall scene will look much better!
View attachment 4502499 View attachment 4502502
But you can take it a step further and use something a little extra annoying to set up!
Now the further step... You can select the models you're using in the scene and do something similar to what was previously done with the camera, but now with override materials.

First, you right-click the model and enable the override materials
1738352638875.png
Then you right click the model again and go down to show in element viewer, model.
1738352666823.png
Then you go down to materials, and select each individual body part of the model (yes I mentioned it was an annoying process)
I'll start with Nyotengu's torso, sometimes the naming makes this even more annoying.
1738352699438.png
Add atribute, float and type $ambientocclusion, then set the value to 0.5. This will make the AO "tint'' be much lighter onto the models surface, making it look a lot cleaner.
1738352748313.png
1738352823826.png
1738352862173.png 1738352889736.png

NOOOOW... pairing this up with the previous tip of changing the AO camera tint, gives the final result a much better look!
1738352904071.png
WOW that much effort into something that 1 person is going to read, then it'll eventually meet its tragic end getting nuked by a mod :D
 

beastfan

Member
Jan 7, 2024
193
948
179
Bro... I am aware you turn AO back on before you render.
Hence why I wrote

"You can check it on again later before you render as grain only occures in your primary viewport while AO is on."

in my post you quoted.
All good though, appreciate your effort ;)
 

Magumo

Member
Jul 29, 2023
311
515
226
Nah, I don't feel like I'm particularly good at it, nor have the time to dedicate the attention it needs, would love to tho.
I would do nothing but create Marie getting pounded in the ass 24/7 LMAO
Hell Yeah! Do it! We need all the anal porn.
 
4.90 star(s) 8 Votes