2d or 3d

HeartRisen

Member
Apr 4, 2019
164
115
between 2D and 3D, which on is harder to make it on porn game?
I saw a lot of 3DCG game threads in this site more than 2DCG so I don't know how hard between these two.
 

Lussuria

Member
May 26, 2020
124
179
Both are hard but 2D is harder to achieve a quality baseline, while 3D is easier to get into, especially for those without artistic skills. Both are challenging to do really well but 2D is more time consuming.
 

Sphere42

Active Member
Sep 9, 2018
926
978
Really depends on what you want to do, what quality standards you're trying to reach and what your personal skills are. 2D is "easy" if you have traditional artistic skills or talent because you can simply draw and do basic shading relatively quickly then use all those age-old photoshop tricks to create variations without needing to redraw everything all the time. Good luck if you can't draw though. By contrast 3D requires more mathematical understanding and especially geometric competence as to how the numbers you change reflect in the actual 3D model. Assembling something semi-custom out of premade parts takes a bit of work if you don't want to get bashed for using pure stock assets but it's still way faster than learning to draw.

Due to the different workflows there are key differences in how taxing specific types of modifications are. New poses generally require a full redraw in 2D (unless you can pull off a specific pose by rotating the limbs in photoshop...) whereas in 3D you just edit a few joint angles and call it a day. On the flip side adding something like sweat, cum stains, body hair or orifice stretching can be fairly easy to do decently well using copy-paste templates and a few program tricks but good luck pulling that off in 3D.

Assuming no skill or knowledge worth mentioning to start with the character creator and stock poses/animations in something like Honey Select definitely make things way easier than any 2D platform I know of but I never looked for equivalent 2D tools. No good 2D character creator/toolbox porn "games" out there it seems.
 

rk-47

Active Member
Jun 27, 2020
929
831
2D requires more work, 3d you just need basic blender/daz skills, of course 3d can be hard if you want to make very realistic models
 

raMasters

Newbie
Apr 2, 2021
23
48
3d art bypasses one of the most challenging parts of 2d art, which is proportions & perspective. So I think you can more easily achieve your 'vision' in 3d without having years of practice. I can say that I got a lot better with 3d art in 2 years than I ever did in 2d art. But you'll be more likely to spend a lot of money on 3d tools than 2d (I say, having bought a new graphic card, then a new computer, plus $$$$ in assets...)

3d art has different challenges, of course, but I just think it's easier to start ahead of the curve than 2d.
 

Crimson Delight Games

Active Member
Game Developer
Nov 20, 2020
764
1,828
2D is "easy" if you have traditional artistic skills or talent because you can simply draw and do basic shading relatively quickly then use all those age-old photoshop tricks to create variations without needing to redraw everything all the time.
I respectfully disagree. Even what you mention takes an ungodly amount of time, and players can tell when you 'cheat' them by reusing art assets. Some get really upset. But even a 'simple' pic (1 character + 1 background) which can be cut up and reused over and over again can take between 5 and 20 hours to paint, depending on the complexity of the scene and the skill/speed of the artist. You're grossly underestimating how demanding 2D is. Maybe if the art is bad, or cell-shaded, or is done sloppy... but no artist worth his or her salt will want to work like that - most of them tend to be perfectionists.
 

TheHighSpire

Member
Feb 1, 2020
169
318
I personally like 2D art way more than 3D art. I actively avoid 3D art, and most of it is because of how uncanny most of it looks to me.

2D art just appeals more to me. But it also means that I sometimes lose out on otherwise great games.

In terms of what is easiest to make - and this is a completely uneducated opinion, but you will probably have an easier time learning 3D. But it is probably also more expensive in terms of assets and other materials. 2D is probably harder to master, but it is cheaper in terms of materials.
 
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J.T.F.

Newbie
Mar 22, 2020
19
165
Both are equally hard to do and achieve good results.
You need to master composition and lighting and a good art direction set of skills. And each of the medium techniques.
You can do bad art in no time in 3d and 2d.