Create your AI Cum Slut -70% for Mother's Day
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RPGM Completed 3 000 Universe - Hard and Soft [v1.0] [3000 Universe]

5.00 star(s) 1 Vote

3000 Universe

Newbie
Nov 19, 2019
92
162
See, while I do enjoy the stylization of the faces, I find that the bodies seem to require a better understanding of their dimensions before stylizing to exagerate the proportions. Also is it just on my end or are the animations rather choppy? Like I don't know if they are so deliberately or just as a result of a performance issue since the frames per second seem to be inconsistent in an unclear way during the animations. Anyway, I wish you the best with your development on your game. I do love me some twincest
I see. I also had them lag at the first launch, but I think that this is a problem of RPGMaker. Because the animations themselves I rendered were normal and over time it stops lagging. Thanks.
 

Wink3319

New Member
Oct 26, 2019
11
33
I like the game and the art. For me, the animations are not choppy at all but are performing quite OK. So, it all works well for me. The only thing is: The game is fairly short at this stage but it is called Version V1.0. Is the game still in development? Is there additional content planned in the future?
 

3000 Universe

Newbie
Nov 19, 2019
92
162
I like the game and the art. For me, the animations are not choppy at all but are performing quite OK. So, it all works well for me. The only thing is: The game is fairly short at this stage but it is called Version V1.0. Is the game still in development? Is there additional content planned in the future?
Most likely I will add something to the game in the future, but yes, it should be short. As I wrote, this is just a side story of my main game.
 
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Terryll

New Member
Jan 12, 2018
8
1
It needs refinement. Line weights and posing, definitely. One thing to keep in mind is that when drawing a curve, the line should not be the same thickness the whole way through unless every line is the same thickness. Normally to show visual weight, for something that curves away from the point of view the line will be thicker on the ends while thinnest in the middle, and for something that curves towards the point of view the line will be thinner on the ends and thickest in the middle. Thicker lines in general when the lines are between colours would also help the layouts of the images, as would blending the inside intersection of lines so that there's a curve instead of a harsh angle. Do not, however, make the mistake of having the thickest lines be twice as wide or more than any other lines, such as the first image with the cleavage between the breasts and the overlap of the thighs. It'll take some practice, but you'll figure it out the more you just draw random poses.

The basis however is here, and I wish to see this visual style develop further.
I came for the porn, but ended up staying for the refined art discussion.
:WaitWhat:
 
5.00 star(s) 1 Vote