I was wondering what it would be worth to people to be able to use a 3D model pose it and it then produce an SVG of the model.
A better example might be you create a 3D character in blender, create all the poses or animation you want. Then export it and import that into a program and instead of it rendering a standard image it creates an SVG based image for the poses and animations.
The level of detail such as in shading could be adjusted so if you want something like 4 color shading or if you want a fully blended shade.
Benefits:
1 It can be used in a 2D environment. A basic web browser could display them same for Renpy and others.
2 You could manipulate this on the fly and change poses on the fly giving you the automation so you wouldn't need to do stuff like live 2D.
3 It would take up vastly less room to store a character and many outfits than it would rendered images of a character in various outfits.
4 Easier for others to generate content to work with it such as outfits.
A better example might be you create a 3D character in blender, create all the poses or animation you want. Then export it and import that into a program and instead of it rendering a standard image it creates an SVG based image for the poses and animations.
The level of detail such as in shading could be adjusted so if you want something like 4 color shading or if you want a fully blended shade.
Benefits:
1 It can be used in a 2D environment. A basic web browser could display them same for Renpy and others.
2 You could manipulate this on the fly and change poses on the fly giving you the automation so you wouldn't need to do stuff like live 2D.
3 It would take up vastly less room to store a character and many outfits than it would rendered images of a character in various outfits.
4 Easier for others to generate content to work with it such as outfits.