- May 20, 2021
- 1
- 6
60 DAYS OF US
Overview:
60 Days of Us is a visual novel set in a zombie apocalypse, where survival depends on how you manage relationships, resources, and the choices you make. Every path in this story is shaped by your decisions.
You play as Will, a former soldier who needs to protecting his younger sister, Evelyn, in the city of Los Sueños, now overrun with the walking dead. Along the way, Will encounters many survivors and faces life-threatening situations that challenge his morals, resolve, and ability to protect the one person who matters most.
Will you find a way to keep Evelyn safe in a world that’s falling apart, or will the weight of your choices lead to devastating consequences? The path is yours to choose.
Survive for 60 days in Los Sueños by balancing resource management, relationship-building, and critical decisions. Will you emerge as a protector, a leader, or something else entirely? The story is in your hands. With multiple endings and branching storylines.
Introduction:
Hi, I’m Eizenhower, and 60 Days of Us is my very first visual novel currently in development. Before diving into game development, I was creating web comics on Pixiv. Storytelling has always been my passion, but I wanted to create something more interactive, something where the audience could directly engage with the narrative I was crafting. That’s when I decided to explore the world of visual novels.
Initially, I considered adapting the crime series I had been working on in Pixiv into a visual novel. However, I felt that reusing the same storyline might feel repetitive, both for myself and for the readers who had been following my work. So, I decided to venture into something fresh and exciting.
As a fan of zombie movies and games, I wanted to create a visual novel in a zombie apocalypse setting, combining my storytelling with the tension and emotion that comes from surviving in a world overrun by the undead. The result is 60 Days of Us, a project born from my love of immersive narratives and a desire to push my creative boundaries.
Overview:
60 Days of Us is a visual novel set in a zombie apocalypse, where survival depends on how you manage relationships, resources, and the choices you make. Every path in this story is shaped by your decisions.
You play as Will, a former soldier who needs to protecting his younger sister, Evelyn, in the city of Los Sueños, now overrun with the walking dead. Along the way, Will encounters many survivors and faces life-threatening situations that challenge his morals, resolve, and ability to protect the one person who matters most.
Will you find a way to keep Evelyn safe in a world that’s falling apart, or will the weight of your choices lead to devastating consequences? The path is yours to choose.
Survive for 60 days in Los Sueños by balancing resource management, relationship-building, and critical decisions. Will you emerge as a protector, a leader, or something else entirely? The story is in your hands. With multiple endings and branching storylines.
Introduction:
Hi, I’m Eizenhower, and 60 Days of Us is my very first visual novel currently in development. Before diving into game development, I was creating web comics on Pixiv. Storytelling has always been my passion, but I wanted to create something more interactive, something where the audience could directly engage with the narrative I was crafting. That’s when I decided to explore the world of visual novels.
Initially, I considered adapting the crime series I had been working on in Pixiv into a visual novel. However, I felt that reusing the same storyline might feel repetitive, both for myself and for the readers who had been following my work. So, I decided to venture into something fresh and exciting.
As a fan of zombie movies and games, I wanted to create a visual novel in a zombie apocalypse setting, combining my storytelling with the tension and emotion that comes from surviving in a world overrun by the undead. The result is 60 Days of Us, a project born from my love of immersive narratives and a desire to push my creative boundaries.
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Language: English, Thai
Planned: Korean, Chinese (Simplified/Traditional) , Japanese
OS: Windows
Planned: Android
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Tags: "Still planing, add later."
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Preview:
Note: The game itself is uncensored. I’ve had to censored preview pics for post in Pixiv due to Pixiv’s guidelines.
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