Review of 60 Days of US - EA Build 1
There is no shortage of adult Honey Select 2 games being made on the site but ones with this level of quality this early is an achievement.
So you'reNoctis Will, a military veteran of some Middle-Eastern war discharged to the life of living in city of Los Sueños. The opening sequence sets this up pretty nicely, taking you back to a desert military outpost somewhere out in the field.
You are introduced to a few service members that you are probably going to meet again later in the story, hear the complaints about the searing heat and get blown up by suicide bombing. Typical day in the U.S. army.
Back to America with you, soldier.
This is where the story gets into motion. Really quickly. You get through leaving your house and reaching the city before things escalate so fast that even I got confused and I already knew the apocalypse was coming but the beginning of the end is here. All the action and especially the camera angles, visual effects, motion blur and sound effects really synergize well here in a fresh way. No sudden "it's now five months later" or "its terrible out there but you are only going to see parts of it or hear it through some survivor", the police and army are here with weapons in tow and you are going to see this happen as it happens.
It is really going for the movie-light atmosphere with the vignette, cinematic angles and lighting choices and it does that part well. What is done not so well is the extreme level of compression on the few animations you see since the quality drop is pretty noticeable but it seems more like the original was perfectly fine and it was a bad render trade-off decision for disk space that went too far. Easy to learn from.
While we're on the explicit parts and for the sake of doing the review properly. The protagonist's reactions to anything NSFW currently are more on the side of a teenager/anime-ish so be warned if that is not for you.
Here are the numbers and ratings.
Story: 4/5
Too early to properly rate but it is promising. There are a few minor plot holes. Why didn't Evelyn use her mobile data instead to reach the internet when WiFi wasn't working or why would a roaming gang of either soldiers or preppers have the time or decide to gang up on a random woman in the middle of the city being overrun but neither of these are too important.
Grammar: 5/5
No issues to mention.
Graphics: 5/5
Already said the important parts but thought and effort went into it and it shows.
Animations: 2/5
Another review already mentioned it is stock HS2. Compressed and lightly fried.
Sound: 5/5
Music fits where it's suppose to and I liked the use of a remix of one of the Project Zomboid themes in there. Sound effects with references to Left for Dead was a nice touch. It's great.
A few final thoughts. There's really no mismatch of assets in Build 1. Many of these types of games are forced to re-use the same set of limited assets in places where it looks like some compromises had to be made but there's nothing like that yet.
Another is that I agree with what others have said about moving to a sandbox. Having choices is fine but I agree this will probably do better kept in the VN format then splitting up content into a chain of small pieces locked behind progressing in different places. It is an opinion in the end but for a game like this, I think they end up losing proper pacing and makes you less invested.
The Telltale game notifications to choices fit the style it is going for. You can't rename the protagonist right now and for some that's important although I personally don't think it's a problem if the storytelling is good enough.
TLDR: Excellent for early access. Very promising. A few small things here and there but current rating as of this review matches with what is available.
If F95 allowed half-star or a decimal point rating, this would be a 4.5 if only because 5/5 should be reserved for a game with more content but this is a work with vision and a lot of time and effort put into it.
P.S. Developer if you read this, make a SubscribeStar and start advertising that too. This likely isn't going to last on Patreon.
There is no shortage of adult Honey Select 2 games being made on the site but ones with this level of quality this early is an achievement.
So you're
You are introduced to a few service members that you are probably going to meet again later in the story, hear the complaints about the searing heat and get blown up by suicide bombing. Typical day in the U.S. army.
Back to America with you, soldier.
This is where the story gets into motion. Really quickly. You get through leaving your house and reaching the city before things escalate so fast that even I got confused and I already knew the apocalypse was coming but the beginning of the end is here. All the action and especially the camera angles, visual effects, motion blur and sound effects really synergize well here in a fresh way. No sudden "it's now five months later" or "its terrible out there but you are only going to see parts of it or hear it through some survivor", the police and army are here with weapons in tow and you are going to see this happen as it happens.
It is really going for the movie-light atmosphere with the vignette, cinematic angles and lighting choices and it does that part well. What is done not so well is the extreme level of compression on the few animations you see since the quality drop is pretty noticeable but it seems more like the original was perfectly fine and it was a bad render trade-off decision for disk space that went too far. Easy to learn from.
While we're on the explicit parts and for the sake of doing the review properly. The protagonist's reactions to anything NSFW currently are more on the side of a teenager/anime-ish so be warned if that is not for you.
Here are the numbers and ratings.
Story: 4/5
Too early to properly rate but it is promising. There are a few minor plot holes. Why didn't Evelyn use her mobile data instead to reach the internet when WiFi wasn't working or why would a roaming gang of either soldiers or preppers have the time or decide to gang up on a random woman in the middle of the city being overrun but neither of these are too important.
Grammar: 5/5
No issues to mention.
Graphics: 5/5
Already said the important parts but thought and effort went into it and it shows.
Animations: 2/5
Another review already mentioned it is stock HS2. Compressed and lightly fried.
Sound: 5/5
Music fits where it's suppose to and I liked the use of a remix of one of the Project Zomboid themes in there. Sound effects with references to Left for Dead was a nice touch. It's great.
A few final thoughts. There's really no mismatch of assets in Build 1. Many of these types of games are forced to re-use the same set of limited assets in places where it looks like some compromises had to be made but there's nothing like that yet.
Another is that I agree with what others have said about moving to a sandbox. Having choices is fine but I agree this will probably do better kept in the VN format then splitting up content into a chain of small pieces locked behind progressing in different places. It is an opinion in the end but for a game like this, I think they end up losing proper pacing and makes you less invested.
The Telltale game notifications to choices fit the style it is going for. You can't rename the protagonist right now and for some that's important although I personally don't think it's a problem if the storytelling is good enough.
TLDR: Excellent for early access. Very promising. A few small things here and there but current rating as of this review matches with what is available.
If F95 allowed half-star or a decimal point rating, this would be a 4.5 if only because 5/5 should be reserved for a game with more content but this is a work with vision and a lot of time and effort put into it.
P.S. Developer if you read this, make a SubscribeStar and start advertising that too. This likely isn't going to last on Patreon.