Unreal Engine - 69 Days After [v0.22 Patreon] [Noxious Games]

  1. 4.00 star(s)

    LS47

    A simple game, but very enjoyable. The gameplay basically amounts to a porn version of the game "60 seconds" without the head start section. Here you have 3 girls with their own health, hunger, happiness, horniness meters, and you have to keep them high enough to go explore the world and gather items to help you in your quests. The very nature of the game with the different items and sections you can explore makes it very effortlessly replayable, which is honestly a rarity when it comes to porn games.

    Honestly, the artstyle and story are nothing to write home about. I don't mind that for the story, but the artsyle feels like the artist couldn't commit to either full drawn or pixel art style, and ended up making a botched attempt at both which can feel jarring at times. It's not terrible, but not great either. As a text-based game, the scenes feel very short in detail, most of the time is basically amounts to "I got raped, I came, the end", which is really underwheling as the sex scenes sometimes come at random.

    Also, although the tutorial is really short and helps a lot, sometimes it's hard to determine what triggers a scene and what doesn't. Sometimes you will encounter an area to go on an expedition (like say, a grocery store), and there is no clear indication on how to progress at that location. If there is, it's sometimes cryptic, although I managed to progress a bit in the other locations, so it wasn't all bad.

    A lacking feature in the game is that some characters stats are not explained properly, like the dirtyness meter. I don't know if it represents how much the horny meter can increase, or if it increases the random encounter rate, but I sometimes just let it increase because there are more important stats to take care of.

    I think this game has a lot of potential, certainly more than their other game Noxious Games is working on that seems to be their main gig. I thing 69DA is a really cool idea and I think they should expand on this and make it their main game, because at least I can see this one getting finished soon.
  2. 2.00 star(s)

    rafaellos

    I was intrigued at first but damn its UGLY. Also years after initial release there is very little content. I believe that with more content and better art it could have been a great game.
    Art 1/5
    Story 1.5/5
    Gameplay 2/5
    Fapability 1/5
    Originality 4/5
  3. 4.00 star(s)

    neverfor121

    I feel like people are too harsh on this game. This game is a decent start to a good parody of "60 seconds reatomized". If you know that game this game is (as of version 0.11) a good start to mimicking the same addictive gameplay loop. It has a fair few shortcomings and basic quality of life improvements that are needed, but I think after a few more patches this could be a really solid survival game. Good for 1-2 playthroughs at the moment.
  4. 2.00 star(s)

    8InchesAndCounting

    Gameplay:
    Do the tutorial. The game is highly unintuitive, you'll be lost in the sauce if you start a new game without knowing what's going on. Some savants out there might disagree, but the game needs at least some UI/UX direction work before release. Or, just click the books.

    The game kind of works like The Last Stand, if you recall the title, you delegate the time your people spend searching, building barricades, relaxing, etc. and then advance time. You balance out the time each character spends during the day.

    You'll sometimes trigger events to get polaroids of hentai scenes, which I think is a good idea in supplement to proper porn game scenes at least, but really leaves a void in terms of sex content (the whole point in playing games like these) due to just being single frame drawings of some sex stuff going on. Quite boring. Lots of room for improvement here. Why not some animations?

    Visuals:
    This is where a lot of my problems lie. The game has such an odd style, it's too detailed to be a pixel-art style game, but it's too pixely and jagged to be any other style. It falls squarely in the middle and it really works against it. The developer could do proper pixel art to save time and give their game more style, or they could take the time to make proper art without all the aliased jaggies every where and have something much better looking. The lack of animations makes me think this would be better as a gallery or comic than a game.

    Sound:
    Other than some stock music, there isn't much sound at all. All could be easily overlooked, but there isn't a volume slider/mute button in the menus or in-game at all; you've got to use the Windows Volume Mixer. That's a cardinal sin as far as I'm concerned with porn games, you're asking for someone to wake up their parents or SO when trying to sneak in a fap. Fix that, please.

    I'll revisit this game in a year or two. Right now it's not really worth a download.
  5. 3.00 star(s)

    Mister Wake

    There is something very addictive about this game. I cannot quite explain it. Hearing the sex sound effect as the screen slowly fades back in as the day passes is very pleasing... even if the characters are being raped by raiders, zombies or wolves.
    Throughout the game, based on your items, events and relationship levels, you will unlock new Polaroids with some nice artwork. The game is quite an enjoyable loop of deciding what each character is going to do alongside management of food, water and security. One of my fondest memories of this game is forgetting to board up the windows and getting a sexy polaroid as a result~

    It is not the most revolutionary of games. I suggest playing this at least once while waiting larger and more impressive games to install, for it is a decent game to play. I believe it may have been designed for androids, thus the simplicity of it. Despite stating this, I always find myself coming back to it.
  6. I
    4.00 star(s)

    IAMADegenarateAMA

    Like many other games in early stages of development, potential is what best embodies this project.
    At the moment there's not that much to do. If you've ever heard of the game 60 seconds it's very similar to that but in my experience much more forgiving. There isn't much content to discover at the moment and the characters don't seem to interact with each other but what content there is at the moment is quite good.
    It's more of a demo but the foundations for something good are there.
  7. 3.00 star(s)

    cooldude33

    There isn't much to do right now since it's a demo. I believe there's only like 6 scene pics right now. The gameplay is pretty easy, it's pretty hard to lose even if you go out of your way to do so. I haven't managed to lose so far. The barricade option is not very useful since zombies only attack like maybe once every 2 weeks and only break off 1-2 planks. It's best to barricade only when there's no planks left on the windows and focus on exploring.

    You can unlock an extra character once you've finished the high school expedition which simply acts like the rest of the characters, just an extra hand to help with gathering supplied.

    Artwork is decent, but I may be biased towards pixel art(I wish moderators would just add in a pixel art tag already). The game has potential. and I'd like to see it expanded but I understand it doesn't seem like the developer is planning for this to be their main game. Although I wish they'd work on this rather than their 3D monster game which right now has pretty slow and dull gameplay and unpleasant models.