I followed the development of A Failure To Launch before it... Launched. I was drawn in by the great renders which a lot of people have praised, and the super hot models, so I paid attention to development. The dev Min Thy Lord seems pretty cool and hard working and it's fun to see the game finally... Launch
The game is presented very nicely, though there are some minor issues like the page control (back/forward) being missing or invisible, or the map markers being ugly, but that can be fixed easily I think. Music is good, interface and text is good, and ofcourse the characters and environments are top tier. I think this game really sells the idea that graphical quality plays a huge role when it comes to a game's popularity, because...
The writing is pretty messy. If you take away the great renders, A Failure to Launch is a below average game. The English is fine, but the characters, the plot, the pacing, the tone, those aspects as it currently stands is not very good.
The love/sex interests lack personality, and the pacing of the interactions with them is very jarring. Their moods wildly fluctuate from page to page, where on one page they can be all caring and sympathetic and literally on the next page they will be FULL CAPS yelling and screaming at you. Or, they will start flirting with you, right after condemning you. And the way characters act does not come across as "damn these chicks are crazy!" but instead "damn, this all feels seriously unnatural".
The MC is also a big problem. He's not likable, at all. In fact, he's kind of detestable in every way, and that makes it even more difficult to care about his story or where he's going, coupled with the cast of other characters who barely act human at all thanks to the writing.
Still, these are issues that can be corrected. Adding more dialogue options to have the MC act in different ways (and not just a bratty, entitled douche) shouldn't be too hard to do. The dialogue itself and the way the cast acts can also be improved without radically changing the story.
Overall, A Failure to Launch is off to a good start, where the graphical quality is doing a LOT of the work for it, and with some better writing it can for sure become one of the best games in the futadom genre.
With new updates I'll be adjusting the star-score. If the writing keeps feeling stunted and weird and unnatural, I will most likely drop it to a 3/5, but if it improves, it's a solid 5/5. Here's to hoping
PS, note to dev: You wanted this to be a futa-on-male dom game. You now see how well-received it is and how big of an audience there is for that. Do not listen to the people who are not in your target audience, who want you to change your vision. They don't care in the first place. Changing the direction now will 100% ruin this nice start. Stick to your original idea to the end instead of caving to some forum randos.