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myuhinny

Devoted Member
Sep 7, 2017
8,359
6,400
694
Genkho

A quick google search. How to fix INVALID TICKET ID when you are downloading from MIXDROP.

 
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strenif

Engaged Member
Game Developer
Aug 18, 2017
3,414
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Wait, 25% script done?
This will take over a year from the last update
There are many parts of an update of which the script is only one.
Story boarding. What do I want to happen. How will scenes play out.
Posing assets in DAZ. Creating the scenes visuals. Probably the longest to finish most of the time.
Rendering the scenes. Taking the posed files and rendering them. Doing quality control as well.
With the renders done writing the dialog for the scenes can be easier as you can put the renders behind the text you're writing.
Scripting both renders and dialog into renpy.
Proof reading the script file.
Adding more or changing existing renders and making changes to dialog as needed.
Internal bug testing.
bug fixes
Alpha release
bug fixes
Supporter release
bug fixes
Public release
bug fixes

The '25% script is done' is not an over all progress percentage.
 

✧Darax✧

Well-Known Member
May 5, 2019
1,237
10,979
692
There are many parts of an update of which the script is only one.
Story boarding. What do I want to happen. How will scenes play out.
Posing assets in DAZ. Creating the scenes visuals. Probably the longest to finish most of the time.
Rendering the scenes. Taking the posed files and rendering them. Doing quality control as well.
With the renders done writing the dialog for the scenes can be easier as you can put the renders behind the text you're writing.
Scripting both renders and dialog into renpy.
Proof reading the script file.
Adding more or changing existing renders and making changes to dialog as needed.
Internal bug testing.
bug fixes
Alpha release
bug fixes
Supporter release
bug fixes
Public release
bug fixes

The '25% script is done' is not an over all progress percentage.
and then pass it on to our friend Darax to translate it into Spanish... hahahahahahahahaha.
Undoubtedly doing all that takes a lot of work that is not seen and that people don't understand many times.
I just say cheer up and hope for a great update again.
;)
 
Dec 17, 2019
12
13
135
Greetings, It appears that I be stuck trying to take pictures of Jacky and Mindy as Jacky keeps asking me what the headmasters sexual preference is. I did use cheats to get all the books and I am on version 0.07 extended supporter pc.
 

strenif

Engaged Member
Game Developer
Aug 18, 2017
3,414
6,425
755
Greetings, It appears that I be stuck trying to take pictures of Jacky and Mindy as Jacky keeps asking me what the headmasters sexual preference is. I did use cheats to get all the books and I am on version 0.07 extended supporter pc.
Cheats can cause bugs. Post your save and I'll take a look.
 

MaxTheDark

Member
Apr 11, 2021
374
405
163
My first impression of the game:

WHY THE FUCK DO I HAVE THE OPTION TO DO SOMETHING IF THE CHARACTER JUST SAYS 'WHY WOULD I WANT TO DO IT?!'


Seriously. I click 'Take a closer look', character says 'why would I want to take a closer look?'. I click on a cupboard and get 'why would I want to go through her stuff?'

FUCK the main character, I hate games that give you an option to do something but when you try they say 'oh, i dont think I should'. Also games that act as if they're giving you a choice but there is only one option to chose from. Why make it a choice?!

I will keep playing the game for a more educated opinion, but the game loses a lot of points already with this bullshit.

...Havent even finished writing it and another one appeared: the game won't let you go to warehouse until you click on a family picture at home. I guess game dev is really fucking pleased with himself and his exposition writing skills.


And the main character is driving a fucking Piaggio... This game wants me to hate it.

Wait... 'Im too young to drink'? The game said all characters are over 18...
 

strenif

Engaged Member
Game Developer
Aug 18, 2017
3,414
6,425
755
My first impression of the game:

WHY THE FUCK DO I HAVE THE OPTION TO DO SOMETHING IF THE CHARACTER JUST SAYS 'WHY WOULD I WANT TO DO IT?!'

Seriously. I click 'Take a closer look', character says 'why would I want to take a closer look?'. I click on a cupboard and get 'why would I want to go through her stuff?'

FUCK the main character, I hate games that give you an option to do something but when you try they say 'oh, i dont think I should'. Also games that act as if they're giving you a choice but there is only one option to chose from. Why make it a choice?!

I will keep playing the game for a more educated opinion, but the game loses a lot of points already with this bullshit.

...Havent even finished writing it and another one appeared: the game won't let you go to warehouse until you click on a family picture at home. I guess game dev is really fucking pleased with himself and his exposition writing skills.


And the main character is driving a fucking Piaggio... This game wants me to hate it.

Wait... 'Im too young to drink'? The game said all characters are over 18...
In the states the drinking age is 21.

As far as the false options go it sounds like you haven't finished the intro yet if you still needed to click on family picture.
 
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MaxTheDark

Member
Apr 11, 2021
374
405
163
In the states the drinking age is 21.

As far as the false options go it sounds like you haven't finished the intro yet if you still needed to click on family picture.
No, no I have not, and only made it few days in before deciding to give up on this one. It's just terribly written in my opinion, especially after playing The Redburns.
 

clowns234

Engaged Member
Game Developer
May 2, 2021
3,090
4,862
378
No, no I have not, and only made it few days in before deciding to give up on this one. It's just terribly written in my opinion, especially after playing The Redburns.
This is one of my favorite games. But thanks for the recommendation of The Redburns. I will check it out. :)
 

MaxTheDark

Member
Apr 11, 2021
374
405
163
This is one of my favorite games.
Guess we have different preferences. This seems like the creator tried to make a sandbox game but couldn't be bothered to actually code all sort of outcomes and possibilities so just slaps your hand when you try to do something he didn't finish.
 
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giqui

Conversation Conqueror
Compressor
Nov 9, 2019
6,976
47,791
883
My first impression of the game:

WHY THE FUCK DO I HAVE THE OPTION TO DO SOMETHING IF THE CHARACTER JUST SAYS 'WHY WOULD I WANT TO DO IT?!'

Seriously. I click 'Take a closer look', character says 'why would I want to take a closer look?'. I click on a cupboard and get 'why would I want to go through her stuff?'

FUCK the main character, I hate games that give you an option to do something but when you try they say 'oh, i dont think I should'. Also games that act as if they're giving you a choice but there is only one option to chose from. Why make it a choice?!

I will keep playing the game for a more educated opinion, but the game loses a lot of points already with this bullshit.

...Havent even finished writing it and another one appeared: the game won't let you go to warehouse until you click on a family picture at home. I guess game dev is really fucking pleased with himself and his exposition writing skills.


And the main character is driving a fucking Piaggio... This game wants me to hate it.

Wait... 'Im too young to drink'? The game said all characters are over 18...
ohmygod.gif
 
Feb 7, 2018
405
405
247
Guess we have different preferences. This seems like the creator tried to make a sandbox game but couldn't be bothered to actually code all sort of outcomes and possibilities so just slaps your hand when you try to do something he didn't finish.
I...have you actually played adventure games before? Like, at all?

The reason why it feels like an incomplete sandbox game...is because it's not a sandbox game nor was it meant to be. One of the earliest lessons that game developers had was that, sometimes, you can limit or outright sacrifice gameplay if it helps set or develop the characters in a game. It's why cutscenes exist at all.

You are, in effect, doing the equivalent of critizising the intro to Half-life 1 because it's 4 minutes of you being "trapped" in a train while the game takes you through a few panoramic scenes of the place where you were going to be playing in. It sets up a few things, like the fact that the MC is theoretical physicist, works in an underground experimental complex, the people in charge have an AWEFUL safety procedures or records, and the the place is HUGE.

You, on the other hand, would be mad because you weren't shooting people within the first few seconds of starting the game. :unsure:

It's fine that you don't like it and that this is your opinion but none of it is actually legitimate criticism.
 
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strenif

Engaged Member
Game Developer
Aug 18, 2017
3,414
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755
This is one of my favorite games. But thanks for the recommendation of The Redburns. I will check it out. :)
The Redburns is a solid game but be warned it's been on hold for a long time.

Guess we have different preferences. This seems like the creator tried to make a sandbox game but couldn't be bothered to actually code all sort of outcomes and possibilities so just slaps your hand when you try to do something he didn't finish.
There's sort of a middle ground between sand box and VN I think the dev was going for but I take your meaning.
I can you that each releases fills out the sand box a little more. The dev has been great about taking suggestions on that point. For example the dialog for the scenes where you peak on the girls masterbaiting in their rooms changes as the story for each girl progresses giving the player a small reward to repeat the scenes (some inner monolog from the girl about recent events).
If you've got some things you'd like to see improved there's a decent shot it'll make it into a future release.
 
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strenif

Engaged Member
Game Developer
Aug 18, 2017
3,414
6,425
755
I...have you actually played adventure games before? Like, at all?

The reason why it feels like an incomplete sandbox game...is because it's not a sandbox game nor was it meant to be. One of the earliest lessons that game developers had was that, sometimes, you can limit or outright sacrifice gameplay if it helps set or develop the characters in a game. It's why cutscenes exist at all.

You are, in effect, doing the equivalent of critizising the intro to Half-life 1 because it's 4 minutes of you being "trapped" in a train while the game takes you through a few panoramic scenes of the place where you were going to be playing in. It sets up a few things, like the fact that the MC is theoretical physicist, works in an underground experimental complex, the people in charge have an AWEFUL safety procedures or records, and the the place is HUGE.

You, on the other hand, would be mad because you weren't shooting people within the first few seconds of starting the game. :unsure:

It's fine that you don't like it and that this is your opinion but none of it is actually legitimate criticism.
I think his point was more the options to click on things shouldn't exist unless they do something. For example in the school you can click on Ryan's locker but it doesn't do anything yet. But you are right that the first week is very 'on rails' with the objective being to show the player how the game systems are set up without the player getting lost wondering what to do.

The game being a sand box or not is kind of an interesting question. I'm not sure if there's a term for this type of game or not yet. It's sort of like a sandbox in the sense you can wander around a world map as you please and complete events in different orders. But it's also like a VN in the sense the story is very linear. There are two main 'routes' and to progress you have to complete event chains. You going to be spending your time advancing the story not exploring the world. There aren't any side quests or secret locations behind a waterfall.

So sort of a mix between the two. The player is given more agency of their actions then a VN but is locked into a set of actions unlike a sandbox.

Renpy has a hard time with these sorts of hybrids but it's much easier for a new dev to learn then say Unity.
If people didn't hate RPGMaker so much I'd say that would be the best engine to use. NLT is probably the only dev that can get away with using it and only because he mods the fuck out of RPGM using %100 custom assets.
 
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