v0.3 Review, edited for v0.4 at the behest of the dev
As other reviewers have mentioned, visually it's great and the models look good, but god I didn't think it'd be a desert of content too.
The big issue is that you have to put A LOT of work (compared to most AVNs) for little benefit. The story is incredibly vapid and has as many holes as a sponge, and the gameplay is extremely tedious, requiring a lot of steps for even just one day. This means that the payoff here is ONLY the sex scenes, so the fact it's so minimal is just disasterous to the experience. This project has been going for a year and a half, and there's just too little to justify it. Think about how little content is in it now, and how much would be left for it to actually be completed?
Ultimately I give it a 3/10, and it's heavily carried by the visuals.
EDIT V0.4:
I got a passive-aggressive message from the developer that didn't find my review satisfactory, so I will provide his comments and answer them individually, just for him.
Just to be sure. You have reviewed 0.4, right? Not 0.3?
I had not, I was reminded of the dissatisfaction I felt for the game by it appearing in the recent category. That is why I mentioned the version. Specifically to make sure people knew that while my experiences were accurate FOR THAT VERSION, things may have changed. I was not obligated to add the version, I did so as a courtesy.
And in any good review, examples are usually present. What plot holes?
A famous producer (the father of the MC) is accused of sexual harassment by an actress, and supposedly his two choices are either a) give away ALL of his money, or b) go to prison. That's not how civil suits work. Why would he agree to a settlement he can't afford? Anyone with an actual lawyer, hell anyone with any knowledge of their own finances, wouldn't agree to that. Why would him refusing lead him to prison time? How are you starting your story by showing a fundamental lack of understanding for the crux of your premise?
This false accusation then apparently leads to the father and mother, a woman who is apparently a famous actress, to divorcing. Why? It's never specified, because the dev insinuates they're false with him saying "it was her word against his". If the accusations were real, why not state as much? Otherwise the mother just looks worse off because they COULD be fake and she's just divorcing him, especially with the description of her feeling cheated on rather than BEING cheated on.
Then the ENTIRE premise, involves this family of FIVE deciding to go into the middle of butt fuck nowhere, with NO CAR, to...do what, exactly? They BOUGHT the house, it wasn't as if she got it in the divorce or it was part of some family assets, they spent MONEY on a home that was dilapidated and RUN DOWN, it is in the MIDDLE OF NOWHERE. So we aren't gonna stay in the city and the mother isn't gonna try and revitalise her career, while the 3 daughters and aunt also work? You've taken dynamics that have already been explored before in AVNs, and instead of going the logical routes with them, you try to fit this 'square peg in a round hole' and put them in a desert??? Why wouldn't you have them renting some small house with 2 bedrooms and an attic or basement? They could spend 30k on a home, that means they can afford rent for AT LEAST a year.
Keep in mind, this is all JUST THE SET UP. But to be nice, I won't mention the plot contrivance of the MC finding pictures of his mother conveniently placed in a box in the attic of a house in the middle of buttfuck nowhere with a pamphlet to the exact place the original owner is.
What "many steps" do you feel you have to make in one day?
In a game where the main problem demonstrated to the player is the delapodated home, you'd think they'd take advantage of the location, and have you perhaps find the classic bicycle and ride into town to find fun and creative ways to get materials to fix the house yourself, to show a sense of progress. Instead, the developer has decided what you should spend most of your time doing is managing your fucking groceries to micromanage the families "saiety and satisfaction". What's worse than a poorly designed business management game? Doing it IN A HOME.
Your day consists of making breakfast, going on a run to the grocery store, trying to balance out the number of groceries you can get and match it with the money you have, going back to work for a bit, then going to cook dinner, then working again so you can buy more groceries. It is quite possibly one of the most boring loops in any AVN I have ever played. There's the newer introduction of a store, but this is a part of other AVNs slapped onto this one. Again: the actual setting has not been taken advantage of, instead the store is ON THE COMPUTER. Instead of pre-emptively setting up quests and making the grocery system, make a rudimentary town that we can actually explore, expand the world in a meaningful and engaging way instead of us waiting around for something to happen.
The worst part is, this system was entirely voluntary. There is no one else that has a system like this, because everyone else understands that literally no one wants to use a system like that. It is literally a waste of time. It is a pointless exercise in disguising the fact this game barely has any real content.
I will repeat my prior point too, that this content is not worth the effort. The characters are shallow and vapid, and the backstory introduction is essentially exactly how they are for the rest of the content shown. This means you're not excited to see what hot scenario they'll make, you're just hoping you actually see some sexual content. Once again, the models are GOOD, the sex scenes can be HOT, but that is the only positive in the game. Hell, even navigation is a chore due to the way the pictures are framed, you have to move your cursor around to specific corners and walls to get anywhere. Sometimes it's an entire side of your screen, sometimes it's the corner of a couch, sometimes it's just one specific part of the bottom of your screen.
The UI is also a fucking mess, the user being given about a dozen different tabs, half of them being fucking useless. You know how most games usually only add new tabs when they become relevant? Yeah, that's for a reason.
Next up is the choices! It's essentially a kinetic novel, so why so many devs including this one decide to obscure it with largely meaningless choices is beyond me. There are literally examples of multiple choice, and the ones you choose being eliminated until you pick the one that progresses the story.
Thanks.
You are welcome. Glad to waste my time again. 2/10