The description and sample pics can fool you, this project has a ton of potential. I wasn't really sure what sort of game this was going to turn out to be - to be completely honest I figured this was going to be yet another one that I'd get 10 mins in, become completely bored, exit, delete and never come back to. Holy s#!t was I wrong.
The Good:
-Very good plot and story writing. Feels like a lot of thought has gone into creating the setting/world as well as each character - and this is very important for a game of this nature. If the concept and the world hadn't been done right then this would have been a flop. There's clearly a good story brewing here, either with different endings or hopefully with each thread being closed properly and then a great finale.
-Each character has, so far, unique personalities and interesting back-stories. And the progression of the current characters (as of 3.2) is well thought out and smooth overall.
-Humor! I'm a sucker for a jokes and funny lines/situations/scenes as all of that adds depth to the character personalities, and this game definitely delivers! There were several sequences that elicited genuine laughter - and that's another factor that's sometimes overlooked.
-Solid renders. These aren't insane lighting and 4k images that some devs are producing nowadays, but that doesn't really seem to matter considering the uniqueness of each character so far. The best part is they're all realistically proportioned, nothing that's really over the top. I really like the renders here being what they are and can't really see this game being done with resources that would take forever to render (or require a server farm to do so in a timely manner).
-Intuitive play for navigation, the UI and for the mini-games. Sure, it's interesting when a dev adds complex features and spends a lot of time crafting a beautiful UI, but sometimes less is more! ZanithOne has struck an excellent balance with the mechanics, UI and the setting.
-Fun mini-games! The mini-games aren't overly complex (though in the Changelog there's indication one or two of them have been adjusted from older builds) and are fun to play. I lost several times but on the second play-through (not sure about the rest of you but I usually start over when new builds are released) I was able to figure out what I did wrong initially without having to spend time trying to figure out the systems.
-It's a good balance between sandbox and linear story. Open "world" type setting without having to bother with a map. The plot moves at the pace you want (you can ignore the quests/objectives) if you so choose. Or you can rush through the main plot and then go back. Or don't. Your choice.
The Bad:
-I'm not a fan of small updates, but this is a VERY minor point and honestly I was left searching for something to criticize. It's the devs choice how they make their game and, again, this is an extremely minor gripe. I know a lot of F95 users disagree with my opinion and I won't ever say they're wrong.
The Excellent:
-ZanithOne released this here, for us, on their own. And on top of that they're active here on the boards responding to us pirates! This, to me, is the most important point. It shows that ZanithOne believes in the project and based on their comments is actively listening to feedback.
Overall (aka TL;DR):
I rarely rate games unless I'm going to give a 5 star rating, and this is a project that is worth watching and playing. Excellent story, plot and setting. Fantastic balance on user interface, features, and ease of play. Humor! Solid renders that fit well. Give this one a try!
(edited for formatting corrections)