played version V0-7-20r1
took me about 5 days to get through all the content available
would rate this maybe 7/10
favorite character is rae
Animations
very basic if im being honest and there arent that many for how much other story there is, nor is there much variety in them. some of the animations are quite stiff (ie no boob jiggle as they move which always feels off to me)
Characters
models are nothing special about what you would typically see in a honey select game. Characters personalities are pretty good though in regard to the story, i wish they displayed their growth more in the sandbox element.
Story
story seems interesting enough though its pretty slow. Game follows typical 3 timeslot sandbox style, it unfortunately also follows one of the most common problems sandboxes that use this format seem to end up with. That is a very uneven weighting of events on a specific timeslot. for this game it was evening, there was almost always too much stuff to do in the evening while i would end up skipping the morning and sometimes afternoon because there is nothing to do in those timeslots. This also is made worse by the events that occur when you sleep or wake up causing weird sequence breaks in whatever event you were doing.
(ex, went to sleep with El to visit her family, after that but before i "woke up" i triggered another story event that auto triggers on sleep, which after led me to waking up in my own bed, being unable to continue on with Els event until the next day where i sleep again and then finally "wake up" in her bed to conclude the event.)
I had this happen so much to the point where i ended up lagging 3 days behind because every evening there was a dream event that put me to sleep and i would wake up with one of the previous events beds. Its just really jarring.
The sandbox doesnt seem super sandboxy when it comes to choices either, youre often given a choice between being an ass or being nice in dialogue which results in the same outcomes in the story for the most part that i saw. the only difference being whether you gain some affection or lose some.
other gripes
the fact that you need money in this game for some events. The game never tells you how to get money. You get money from searching the wardrobe in your room for clothes, now the game has you use the wardrobe twice in the story and each time you get clothes from it. i did try early on using the wardrobe outside of when i needed clothes just to see what would happen but all it did was mention that there were extra clothes in there which led me to believe for the longest time that it was useless outside of events needing clothes.
Very unintuitive design, not to mention how painful actually getting money from it is.
it takes up a time slot, chance of gaining money is random, the amount you gain is (from my experience) $2~10, and the earliest date you can go on using it cost $50. it took me a week and a half ingame time using all 3 timeslots just to get the 50$ to go on the date. This wasnt a fun aspect, i dont know why you dont just get more money.
took me about 5 days to get through all the content available
would rate this maybe 7/10
favorite character is rae
Animations
very basic if im being honest and there arent that many for how much other story there is, nor is there much variety in them. some of the animations are quite stiff (ie no boob jiggle as they move which always feels off to me)
Characters
models are nothing special about what you would typically see in a honey select game. Characters personalities are pretty good though in regard to the story, i wish they displayed their growth more in the sandbox element.
Story
story seems interesting enough though its pretty slow. Game follows typical 3 timeslot sandbox style, it unfortunately also follows one of the most common problems sandboxes that use this format seem to end up with. That is a very uneven weighting of events on a specific timeslot. for this game it was evening, there was almost always too much stuff to do in the evening while i would end up skipping the morning and sometimes afternoon because there is nothing to do in those timeslots. This also is made worse by the events that occur when you sleep or wake up causing weird sequence breaks in whatever event you were doing.
(ex, went to sleep with El to visit her family, after that but before i "woke up" i triggered another story event that auto triggers on sleep, which after led me to waking up in my own bed, being unable to continue on with Els event until the next day where i sleep again and then finally "wake up" in her bed to conclude the event.)
I had this happen so much to the point where i ended up lagging 3 days behind because every evening there was a dream event that put me to sleep and i would wake up with one of the previous events beds. Its just really jarring.
The sandbox doesnt seem super sandboxy when it comes to choices either, youre often given a choice between being an ass or being nice in dialogue which results in the same outcomes in the story for the most part that i saw. the only difference being whether you gain some affection or lose some.
other gripes
the fact that you need money in this game for some events. The game never tells you how to get money. You get money from searching the wardrobe in your room for clothes, now the game has you use the wardrobe twice in the story and each time you get clothes from it. i did try early on using the wardrobe outside of when i needed clothes just to see what would happen but all it did was mention that there were extra clothes in there which led me to believe for the longest time that it was useless outside of events needing clothes.
Very unintuitive design, not to mention how painful actually getting money from it is.
it takes up a time slot, chance of gaining money is random, the amount you gain is (from my experience) $2~10, and the earliest date you can go on using it cost $50. it took me a week and a half ingame time using all 3 timeslots just to get the 50$ to go on the date. This wasnt a fun aspect, i dont know why you dont just get more money.