No. Not with those technologies.
Things don't just magically write themselves.
Project like AI Dungeon 2 is pretty much a evolutionary Dead End, it has no substance and much constituency behind it.
However I am working on a Project like that, but there is no magical code there, it's about coming up with the right Mechanics, Systems, Algorithms and Game Design like in any other game.
There has been some good progress on Procedural Generation, even for Narrative, but there are also Tradeoffs, things would be much more generic and basic, we haven't even reached the stage of "baby steps", so even a
badly written story is still far off.
But things will get more sophisticated as we learn about what things work.
Right Now. Something more Dramatic, Interesting and Streamlined than Dwarf Fortress and more Sophisticated than The Sims should be Possible.