I really like the story here, the writing is exceptional, but my score is not gonna reflect what it should be because honestly I got some major issues with certain aspects of this, one of most being the forbidden text bloat
I love the writing, its even really, extremely well done. But the problem I have is that the pacing the developer writes at is gonna make this like a 10+ year project for whats in mind. It's a 2021 release, We're just about halfway through 2025, and not even 1/10th of the games systems are usable yet.
Theres a messaging system - never used, only like maybe 2 events, that honestly didnt even need to exist lol. The character just said everything that happened practically.
Attribute system - ? nothing. Not a single point anywhere.
Free roam - didn't even really need to exist. lol. It's just to hunt down "secret renders" serves 0 other purpose so far.
Inventory - Another dead tab
Map - somewhat used but, eh not really?
Tasks & hints - so you have any clue where to look on a massive 800 room vessel, but should be combined.
LI's/Characters? - Just Selene and Stella so far. Some flashbacks to Pia too, but not really an "active" cast member, just memories.
Onwards to point out that we really REALLY dont need the expressive emotes with every render, and a lot of renders are mega-cringe-awkward types that could also be done away with and save a lot of time and effort. There's kissing and sex noises, why do we also need the additional *splish* *splat* *chlik* *chlat* *pit* *pat* its just so overkill and ungodly amounts of additional labor for the dev. The scenes are extended so long by these constant "emote" sounds with only 1/10th of the whole thing being animated with a slider, and everything else being still-image. I just cannot in good faith rate a title high that wastes so much of the viewers time with unnecessary bloat.
Just so many easily cuttable renders, so much text that is emphasizing too much of what is happening, so much awkward looks, like everytime a character kisses, they stare at each other, 2 renders, look down at each others lips 2 more renders, move closer, 2 more renders, then kiss, another maybe 4-6 renders? repeating with about 30 text boxes of emote sound. Everytime the characters go somewhere, have to repeat the same cycle of renders you've seen 20+ times at this point back and forth. You could cut that in half so easily. We dont need to see their daily walk to each location. Also they can look at each other, not look down, and then kiss. I totally get looking at each other when something funny or stupid is said for comedic effect, but its just used way too much for every little thing. Even the last memory with Pia that we have up to this point, it looks incredible, its super well done, but if you hold the skip button it takes several minutes to actually get through the whole event. It's just so bloated.
I hate to be so critical but god I cannot stand sandbox games with text bloat lol, its like my mortal enemy, and as I said before, the story is SUPERB, its really good. Selene is annoying as shit sometimes, but otherwise everything else is superb. The bad guys are written beautifully, they have awesome design, the whole entire design of the ship, the containers, the innerworkings of everything, the logistics, everything is fantastic. The way the story progresses is great, the MC is realistic, just a lot of fantastic points I can give. I would even say the story is up there for 5 stars.
Kill the bloat, Cut the renders a bit, cut the sandbox or make it more worth the players time with actual events, or goals to achieve, and this would be above and beyond a masterful title.
You have something truly great here dev, honestly I mean it. Theres just so much things that may seem like a good idea, or realistic, whatever have you but turn out counterproductive that sadly take away from that.
I love the writing, its even really, extremely well done. But the problem I have is that the pacing the developer writes at is gonna make this like a 10+ year project for whats in mind. It's a 2021 release, We're just about halfway through 2025, and not even 1/10th of the games systems are usable yet.
Theres a messaging system - never used, only like maybe 2 events, that honestly didnt even need to exist lol. The character just said everything that happened practically.
Attribute system - ? nothing. Not a single point anywhere.
Free roam - didn't even really need to exist. lol. It's just to hunt down "secret renders" serves 0 other purpose so far.
Inventory - Another dead tab
Map - somewhat used but, eh not really?
Tasks & hints - so you have any clue where to look on a massive 800 room vessel, but should be combined.
LI's/Characters? - Just Selene and Stella so far. Some flashbacks to Pia too, but not really an "active" cast member, just memories.
Onwards to point out that we really REALLY dont need the expressive emotes with every render, and a lot of renders are mega-cringe-awkward types that could also be done away with and save a lot of time and effort. There's kissing and sex noises, why do we also need the additional *splish* *splat* *chlik* *chlat* *pit* *pat* its just so overkill and ungodly amounts of additional labor for the dev. The scenes are extended so long by these constant "emote" sounds with only 1/10th of the whole thing being animated with a slider, and everything else being still-image. I just cannot in good faith rate a title high that wastes so much of the viewers time with unnecessary bloat.
Just so many easily cuttable renders, so much text that is emphasizing too much of what is happening, so much awkward looks, like everytime a character kisses, they stare at each other, 2 renders, look down at each others lips 2 more renders, move closer, 2 more renders, then kiss, another maybe 4-6 renders? repeating with about 30 text boxes of emote sound. Everytime the characters go somewhere, have to repeat the same cycle of renders you've seen 20+ times at this point back and forth. You could cut that in half so easily. We dont need to see their daily walk to each location. Also they can look at each other, not look down, and then kiss. I totally get looking at each other when something funny or stupid is said for comedic effect, but its just used way too much for every little thing. Even the last memory with Pia that we have up to this point, it looks incredible, its super well done, but if you hold the skip button it takes several minutes to actually get through the whole event. It's just so bloated.
I hate to be so critical but god I cannot stand sandbox games with text bloat lol, its like my mortal enemy, and as I said before, the story is SUPERB, its really good. Selene is annoying as shit sometimes, but otherwise everything else is superb. The bad guys are written beautifully, they have awesome design, the whole entire design of the ship, the containers, the innerworkings of everything, the logistics, everything is fantastic. The way the story progresses is great, the MC is realistic, just a lot of fantastic points I can give. I would even say the story is up there for 5 stars.
Kill the bloat, Cut the renders a bit, cut the sandbox or make it more worth the players time with actual events, or goals to achieve, and this would be above and beyond a masterful title.
You have something truly great here dev, honestly I mean it. Theres just so much things that may seem like a good idea, or realistic, whatever have you but turn out counterproductive that sadly take away from that.
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