PROS
- Visuals are decent. Animations are custom made and I very much like the different angles/POVs with the animations - very nice touch. Wish more devs did that.
- Diverse characters and the models also seem to be custom made rather relying on the default Daz models.
- Not an annoying door/location clicking simulator. No grind or time-wasting mechanics.
- There is some choices and the game tries to make options matter. But so far, its pretty linear, with the only real sort of branching being accepting/rejecting relationships or sex.
CONS
- The biggest one. The dialogues can drag on for a looong while. A lot of the dialogues are unnecessary filler. I'd suggest being more concise to retain the reader's interest. Reduce repetition (discussing same things over and over) and less small-talk writing.
- Plot is very meh. Nothing thats gonna get you jumping off your seat in excitement. I'd personally like more urgency & drama injected into this VN, right now its too relaxed and slow-paced.
- I feel as though the stats and the varied conversation options are a good initial idea. But I'm skeptical of its utility. For example, picking the goofy or flirty dialogues will just change 1-3 dialogue lines afterwards but nothing else is affected. Its doesn't orient your character towards a particular personality nor does it affect anything major like scenes. Idk if its worth the time-investment.
- Visuals are decent. Animations are custom made and I very much like the different angles/POVs with the animations - very nice touch. Wish more devs did that.
- Diverse characters and the models also seem to be custom made rather relying on the default Daz models.
- Not an annoying door/location clicking simulator. No grind or time-wasting mechanics.
- There is some choices and the game tries to make options matter. But so far, its pretty linear, with the only real sort of branching being accepting/rejecting relationships or sex.
CONS
- The biggest one. The dialogues can drag on for a looong while. A lot of the dialogues are unnecessary filler. I'd suggest being more concise to retain the reader's interest. Reduce repetition (discussing same things over and over) and less small-talk writing.
- Plot is very meh. Nothing thats gonna get you jumping off your seat in excitement. I'd personally like more urgency & drama injected into this VN, right now its too relaxed and slow-paced.
- I feel as though the stats and the varied conversation options are a good initial idea. But I'm skeptical of its utility. For example, picking the goofy or flirty dialogues will just change 1-3 dialogue lines afterwards but nothing else is affected. Its doesn't orient your character towards a particular personality nor does it affect anything major like scenes. Idk if its worth the time-investment.