A simple but well-executed puzzle game in the pull-pin style popularized by mobile ads and their resulting memes about half a decade ago.
The title has an English translation, but worry not if English doesn't suit you: there are 12 languages to choose from in the options menu, and they only affect the first menu because that's all they need to affect -- the story is told in visual fashion without the use of words. The experience of the gameplay itself is so smooth that you'll breeze through the game with little issue to note, but there are a few problems.
Firstly, this format of ClickTeam game engine has a bit of instability -- the game can freeze suddenly and you'll have to close the game. Then, in one odd case during the EX post-game stageset the game would freeze after a short time. Dealing with either issue was trivial since the game auto-saves after every level beaten: just restart the game, select the stage from the stage select menu, and beat the stage. Although one slight issue is present here as well: if you did not complete a stage, you would have to select the stage before it on the stage select menu, beat that, then move to the stage you reached but did not complete.
Levels can be as short as 5 seconds long and as long as a minute so this doesn't really hurt much. What does hurt is the usual gallery unlock format you've grown to dislike: you have to be defeated by an enemy to unlock its corresponding gallery entries. Once is sufficient but if you're good at this game you'll notice missing entries and you'll have to backtrack to figure out which enemy you did not get defeated by to purposely surrender to it for the sake of unlocking the gallery scene. Still not so annoying since you can lose faster than you can win, and wins are already fast. This leads to the third problem...
The game's short and sweet. It's probably for the best but you'll reach that melancholy emptiness that comes from completing a game you liked very soon. The extra set of stages available on the stage select menu after you beat the final story stage helps with this goodbye, and you get leave in peace having enjoyed a delightful pin-pulling puzzle game.
It's well worth a rating of 4/5 stars and the very minor bit of problem you'll find here is nothing to worry about. Just about anyone can enjoy this game even if their language isn't among the 12 languages officially supported. I recommend anyone try this game if they're looking for a cute and quick puzzle game.