frostpaw

Member
Jan 11, 2018
456
839
311
the point is that it wastes time. and if u have quests that have a time limit on them, then it becomes especially punishing. also there are several situations that losing can cause NTR scenes. u have to find them
I get your point, but in my first and honest playthrough, I only lost one or two fights aside from the ones your intended to lose, it never got relevant. I played without cheating and followed the quests naturally.
Imho: if you want to lose a fight, than you need to actively choose to do so. And that leads me to say, if you want to see the consequences of not helping the abducted girls, you need to actively choose to not go after them as well.
So I come to the conclusion, that the 2 day loss is unnecessary and could be replaced by a different outcome with more interaction.
 

Legislator01

New Member
Aug 27, 2021
10
5
85
Game is softlocked because of the bandits being held within the fencing you build for the cattle for penny.

Tried to find a workaround, but so far nothing. Help would be appreciated.
 

Marraden

Newbie
Nov 2, 2019
36
17
172
Tried it, still doesn't get it.
Unfortunately then I'm not sure - it wasn't working for me but I was able to get it by going back before I triggered the rabbit, so you may jujst have to add it through a save editor or something.
 

Marraden

Newbie
Nov 2, 2019
36
17
172
Thanks for the information. I thinks in my case the drop rate is just "too low" (I replayed the battle over 10 times, never got the drop after the fight).
It seems to be an issue with how the battle is triggered and I'm not sure why it works sometimes and not others, but I don't think it's a question of drop rate. I had bad luck with it and went back to an earlier save (before I triggered the event) and was able to get it 100% of the time. I hope that helps!
 

McGrenni

Newbie
Mar 26, 2023
20
16
13
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DeMoS666

Well-Known Member
Jul 30, 2018
1,296
574
269
Game is softlocked because of the bandits being held within the fencing you build for the cattle for penny.

Tried to find a workaround, but so far nothing. Help would be appreciated.
I already answered how to fix it with RPG maker MV cheat plugin. https://f95zone.to/threads/a-struggle-with-sin-v0-6-0-5-chyos.32136/post-16670442
Here https://f95zone.to/threads/rpg-maker-mv-cheat-menu-plugin.2787/
Download from any source git hub or
unpack somewhere and take all files from Cheat_Menu folder to your main game folder, do not forget launch MVPatcher once before launching game.
In game open cheat menu by pressing 1 on keyboard and swith to No clip tab turn it on, do your thing and turn it off the same way.
 
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RUTHWolff77

Newbie
Mar 12, 2021
48
230
156
how to get to new lyvia scene i did everything still nothing she fu*ks mercs at day time near training ground her anal training is complete i can even dp her after party with merc but even if i tell her I'm not going to sleep with her at 10pm nothing happens no what her corruption and love both are over 25 can anyone guide me
 

frostpaw

Member
Jan 11, 2018
456
839
311
how to get to new lyvia scene i did everything still nothing she fu*ks mercs at day time near training ground her anal training is complete i can even dp her after party with merc but even if i tell her I'm not going to sleep with her at 10pm nothing happens no what her corruption and love both are over 25 can anyone guide me
Look here
Aside from that, make sure it is after 10pm -> so it should be at least 11pm
So just go into the leader tent and walk back out, have a fun round with Tia, the elf princess or princess princess and then go to Lyvia's tent.
 
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The Senior Perv

Well-Known Member
May 4, 2022
1,787
17,185
637
Weekly Status Report

Good evening,

already friday again, before it get's too late I'll want to give you another review of my past week.

As written in my last report I started this week on Tuesday and began with fixing bugs that you reported to me over the holidays. A fixed version was then released Tuesday afternoon.

Right after that I continued with editing Arianna's 2nd pose which I wasn't able to finish before the 0.6.0.5 release. And yes, it turned out that postponing editing it until after the update was the right decision. It took me two full days and a lot of nerves to get it to a state where I was somewhat happy with it. I also edited one of the images of the already implemented animations again to fix a dislocated shoulder on one of Arianna's images.
Even after all that time editing I wasn't happy with one of the animations, but I've now decided that it has to be this good... I just couldn't do any better right now. I might try again in the future.
After that I went back to working on Bianca's defeat animations. I started working on them before 0.6.0.5 but wasn't able to finish them (originally my plan was to add them in 0.6.0.5 but when I figured out that editing Arianna's images would be such a nightmare I postponed working on them). So now I went back to it and finished the last missing animations.
In the process of implementing them I noticed that some of the currently existing animations for Tia & Lyvia are in some regards unstructured. Especially the scene with the orcs in the forest is a complete mess in terms of structure. I've now added Bianca's images to that but currently still without dialog. But loading and playing the scene works already. I also want to expand that a little since Lyvia was left out for the most part and without Tia in group the scene was pretty much nothing.
I will also work on the scenes with Brigands and grey orcs as well as rogues.
This however will still need some more time and since the plan was to also do another update to the 0.6.0.5 update today I've now decided on finishing the repeatable version of Arianna's new scene first. With this now as the main priority, I hope that I can release an updated version later today (probably with only partly implemented defeat scenes, this means the animations will play out but most likely without additional dialog for Bianca for now).
A version with added dialog will then come early next week.

Good, so with that finally done it is time to talk about the next steps for the 0.6.1.0 release which I want to start working on right after the defeat scenes are done.
The main focus will be on the story again. This means it is time to bring some life into the Darkholt map. The map is already prepared to be taken upside down and that is what I will work on in the coming week. There are also some scenes I have in mind already. 0.6.0.5 came a bit short in terms of sex, that is something I want to fix in 0.6.1.0. I already have a clear endpoint for this update in mind, but getting there will require a lot of work in the coming weeks. I will try to prevent spoilers of the story in my coming reports even though that is always difficult when trying to tell you what I've worked on.

Anyway, now back to working, I hope that I can finish 0.6.0.5b before it get's too late.
I'll wish you all a nice weekend!
 

randomv

Member
Jul 29, 2017
312
661
315
Hotfix a: Fixed a problem with the reward when fighting the nightmare rabbit, fixed smaller issues with Arianna's questline, fixed defeat scene with goblins, fixed defeat scene with Orcs (it always played as if Tia was in group. Will be expanded in the next update), Changed autofight (now if one partymember has 10 or less hp it will trigger a normal fight), Fixed a problem with the player being disguised after Arianna's quest.
 

Jeferss12

Member
Sep 1, 2024
360
212
121
My question for the game developer is, how does letting the crow go affect the future? If you let him go, will the MC no longer have the chance to hook up with the girl who is with the crow?
 
4.60 star(s) 207 Votes