snes4life

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I think i read in one post that walkthrough updated each 0.1.0, So 6.1.0 it seems(i maybe wrong here, i just repeat what i read in post).

I did not seen any RPG game with good balance with open world. It is almost not possible, many Devs just try to use Autoleveling to try fix it(it's not working).
i flashback to golden sun and chrono trigger for having good balance with minimal grinding required. though i'll be honest, i'm not expecting a one man dev team to pull that off easily
 
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Valamyr

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Capture.JPG

Is this a bug per any chance? I have 14 well trained/armored guys but I cant fully protect all three locations nor recruit any more mercs because the game thinks I already have 15/15. But I really do have only 14. This has led mercs dying to attacks at Penny's farm south of Arenfield, I think they're much more vulnerable to this when below strength.

So, just curious whether we're actually supposed to be able to get 15 to fully man all three locations or if my save is bugged. Its an old save, dating back to 0.40
 

XSelLint

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View attachment 4780994

Is this a bug per any chance? I have 14 well trained/armored guys but I cant fully protect all three locations nor recruit any more mercs because the game thinks I already have 15/15. But I really do have only 14. This has led mercs dying to attacks at Penny's farm south of Arenfield, I think they're much more vulnerable to this when below strength.

So, just curious whether we're actually supposed to be able to get 15 to fully man all three locations or if my save is bugged. Its an old save, dating back to 0.40
That's because Frank is alive, you saved him. He's always guarding Arenfield and you don't have to pay, also he counts as a guard.
 
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Valamyr

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That's because Frank is alive, you saved him. He's always guarding Arenfield and you don't have to pay, also he counts as a guard.
Hmm thanks but he doesn't really seem to 'count' as a guard or maybe this warning doesnt take it into account, because if I lower my guards at Arenfield by one to fully protect the farm, I get this warning instead even though yes, Frank is indeed alive.

So things would actually work better if Frank was dead, I guess? ;p Ideally, Arenfield should show Frank as a permanent guard or something, only letting you allocate 4 and never saying it's not enough.

Capture.JPG
 

Overlord070

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Hmm thanks but he doesn't really seem to 'count' as a guard or maybe this warning doesnt take it into account, because if I lower my guards at Arenfield by one to fully protect the farm, I get this warning instead even though yes, Frank is indeed alive.

So things would actually work better if Frank was dead, I guess? ;p Ideally, Arenfield should show Frank as a permanent guard or something, only letting you allocate 4 and never saying it's not enough.

View attachment 4781120
Nah there's definitely something wrong with your save.
I have frank alive and can only put in 4 guards at arenfield.

Screenshot 2025-04-26 165255.png
 

DeMoS666

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Hmm thanks but he doesn't really seem to 'count' as a guard or maybe this warning doesnt take it into account, because if I lower my guards at Arenfield by one to fully protect the farm, I get this warning instead even though yes, Frank is indeed alive.

So things would actually work better if Frank was dead, I guess? ;p Ideally, Arenfield should show Frank as a permanent guard or something, only letting you allocate 4 and never saying it's not enough.

View attachment 4781120
Did you cheat perhaps with variables?
Try to take all of guards out of Arenfield, save game, load game and try to place them again.
It is not normal if Frank is alive, or maybe there is problem with Frank's variables.

I think your savs is just too much outdated for current version and some things may changed, so i recommend to start new game from 6.0.5 with hotfix.
Even if you do not see problems right now, you can miss some content because it can't be activated in from your save.
 
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Overlord070

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Did you cheat perhaps with variables?
Try to take all of guards out of Arenfield, save game, load game and try to place them again.
It is not normal if Frank is alive, or maybe there is problem with Frank's variables.
He mentioned playing in an old version of the game, so that's probably it.
 
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DeMoS666

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He mentioned playing in an old version of the game, so that's probably it.
Yeah, i reread his post again and also think that save must be too outdated right now or just accumulated errors in save.
0.40 is years back) many things may changed since.
 

Valamyr

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Oh I didn't mean that I'm still playing an outdated version, I'm playing the latest build. I meant my current save started years ago, yes, so maybe things went wrong along the way when I changed game versions and such. Sometimes bugs leave issues behind.

I will try DeMoS666's idea.
 
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DeMoS666

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Oh I didn't mean that I'm still playing an outdated version, I'm playing the latest build. I meant my current save started years ago, yes, so maybe things went wrong along the way when I changed builds and such.

I will try DeMoS666's idea.
I know, i mean save file.
In the end you will save your nerves and time(y)
I think there is just too much difference in versions sadly.
 
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Valamyr

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.. Yeah maybe I should restart when the next version hits, anyhow. At this point I pretty much finished the available content for this version, anyhow.

Its a old save for sure, I have low 3-digit hours on it (with some AFK time no doubt), two in-game years played, extremely high levels etc. But if it's bugged, sooner or later I'll have to restart, sure. Was hoping to only do that once 1.0 hits, but I realize that may be years away. Thanks for your help, folks!
 
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Chii

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Sep 25, 2017
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View attachment 4780994

Is this a bug per any chance? I have 14 well trained/armored guys but I cant fully protect all three locations nor recruit any more mercs because the game thinks I already have 15/15. But I really do have only 14. This has led mercs dying to attacks at Penny's farm south of Arenfield, I think they're much more vulnerable to this when below strength.

So, just curious whether we're actually supposed to be able to get 15 to fully man all three locations or if my save is bugged. Its an old save, dating back to 0.40
Isn't your image showing a red mark in the available spots for mercenaries (top right)?
Try recalling all the mercenaries to the base and see what happens. Maybe you've had a merc die and you need to recruit a new one.

The game also allows you to build further tents (idr exactly when but should be down on the Lyvia's questline) including having a reserve in the camp for whenever someone dies, so you don't actually have to restart the game for this alone.
 

DeMoS666

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.. Yeah maybe I should restart when the next version hits, anyhow. At this point I pretty much finished the available content for this version, anyhow.

Its a old save for sure, I have low 3-digit hours on it (with some AFK time no doubt), two in-game years played, extremely high levels etc. But if it's bugged, sooner or later I'll have to restart, sure. Was hoping to only do that once 1.0 hits, but I realize that may be years away. Thanks for your help, folks!
I have one suggestion, i updated my outdated save this way but it is too annoying will be for you.
You can't jump to much between versions(some things can change between different builds and you can corrupt your save file if you jump too much versions at one time).
But if you use your old original save from 0.4.0.0 and try to find newer version for ex. 0.4.5.0 and to 0.5.0.0 etc use more fresher builds for current old saves. I updated my save for 1,5 years i not played this game, but again even if i'am not played but i downloaded like 10-15 different builds of the game, so it was easy for me to update my saves safely.

And one more thing maybe this merc camp can be fixed try to relocate your mercs and see if redeploying them can fix it.
 
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Valamyr

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Isn't your image showing a red mark in the available spots for mercenaries (top right)?
Try recalling all the mercenaries to the base and see what happens. Maybe you've had a merc die and you need to recruit a new one.

The game also allows you to build further tents (idr exactly when but should be down on the Lyvia's questline) including having a reserve in the camp for whenever someone dies, so you don't actually have to restart the game for this alone.
Appreciate the help, but that top-right red mark is actually just the amount of armors I have in storage at camp. I did try to recall everyone, save, reload and reasign, but it didn't fix the issue unfortunately.

I do agree it's not something I *need* to restart over, though. I could handle the town's mining no longer being automated for example. As for having a reserve, I can't really because it's capped in my game due to my issue but so far it's not totally game-breaking either. This being said Im supposed to have finished Lyvia's questline so far and even though I got to clear more space in the camp, I never got the option to raise the cap above 15 (well, 14) soo something does seem to have gone wrong. This was pretty long ago, back in 0.5.1.9 I think.
 
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Overlord070

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Appreciate the help, but that top-right red mark is actually just the amount of armors I have in storage at camp. I did try to recall everyone, save, reload and reasign, but it didn't fix the issue unfortunately.

I do agree it's not something I *need* to restart over, though. I could handle the town's mining no longer being automated for example. As for having a reserve, I can't really because it's capped in my game due to my issue but so far it's not totally game-breaking either. This being said Im supposed to have finished Lyvia's questline so far and even though I got to clear more space in the camp, I never got the option to raise the cap above 15 (well, 14) soo something does seem to have gone wrong. This was pretty long ago, back in 0.5.1.9 I think.
IIRC you'll get an option to increase your troops when trying to find raven but yeah if your save is that far back then you'll need to start over, I'm surprised you've not run into more issues tbh.
 

Valamyr

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IIRC you'll get an option to increase your troops when trying to find raven but yeah if your save is that far back then you'll need to start over, I'm surprised you've not run into more issues tbh.
Overall the save always worked fine for the most part. And in similar games like Peasant's Quest, I also have a old multi-year save that always survived all updates just fine.

There's one oddity that might have broken my merc questline/cap now that I investigated further. I just noticed I have the 'Next Baron of Kirlic' questline as failed following take Liandra away and that happened before Lyvia's quest portion where you eventually get to assign mercs to the traderoute... so there's a chance it could have been some sort of old long-patched quest conflict that disabled part of the mercenary content (and cap expansions) because I never got to see the end of Lyvia's stuff properly.

Overall, noticing something not working has been rare, though.
 
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Overlord070

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Overall the save always worked fine for the most part. And in similar games like Peasant's Quest, I also have a old multi-year save that always survived all updates just fine.

There's one oddity that might have broken my merc questline/cap now that I investigated further. I just noticed I have the 'Next Baron of Kirlic' questline as failed following take Liandra away and that happened before Lyvia's quest portion where you eventually get to assign mercs to the traderoute... so there's a chance it could have been some sort of old long-patched quest conflict that disabled part of the mercenary content (and cap expansions) because I never got to see the end of Lyvia's stuff properly.

Overall, noticing something not working has been rare, though.
Peasant quest is more fragmented, questwise, from what I remember.
If you've failed that quest then yeah you're probably screwed outside of editing your save. This is the problem with using such an old save, anytime chyos changes a variable, you get fucked unless you know exactly what was changed and edit the save yourself.
 

Overlord070

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Here you go, but this is the save where I made Kate pregnant a second time so I don't know if that changes things with the game.
What version of the game are you playing in?

Edit: Even on the current version it's bugged, I used your save file and reported the bug to chyos.

Regarding this Kate ntr off bug here is a follow-up:

Untitled.png
 
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