A Challenging Week, but Not a Lost One
Good afternoon,
I had imagined this week to go a bit differently, but unfortunately things don’t always go as planned and you just have to make the best of it.
I already mentioned on Discord earlier this week that I caught a cold, which quickly turned into a fever. On Wednesday I was basically out the entire day, and only today I’m finally feeling noticeably better. Because of that, I wasn’t able to work nearly as much as I had planned and focused on tasks that I could still do without much thinking.
On one hand, I worked on a few more animations, and on the other hand I started setting up walking routes for NPCs in Kirlic, so they move through the streets and bring a bit more life into the city. I also added the first interaction points in the form of market stalls. Since I’m feeling better today, I also continued writing the story and expanded the quest with a few additional steps. However, I still haven’t reached the part where the player is brought to Kirlic by Bjorn.
Even though this is better than nothing, it’s still nowhere near what I wanted to achieve this week. But since I usually get knocked out by a fever once a year around this time, I’m hoping that this means I’m done with it for the rest of the year. There isn’t much time left before Christmas, and there’s still a lot I want to finish. I plan to work late into the night today to make up some lost time, and next week I’ll tackle the missing parts with renewed energy, exactly as I had intended for this week.
I hope for your understanding, and I’ll do my best not to disappoint your trust. The next weekly report will hopefully be more positive, I’d much rather talk about final goals for this update than about lost working time. I hope that will be the case next Friday.
For now, I wish you all a nice and relaxing weekend!