- Jan 9, 2019
- 473
- 2,522
Rendering models only takes a lot lesser time than rendering a whole scene with models in it, i think we all are at the same page in here when it comes to that.
so...
...with that in mind, i thought of something like this:
1. We prepare the scene with models in it, we hide the models and render the image.
2. We hide the scene and render the models.
3. Copy&Paste
4. Profit??
At this point ya'll are saying what is the point, maybe some dont who understood where im getting at. The point of doing this is giving different expressions and poses to characters without rendering the whole scene every damn time. By doing this you will still render the models every time of course but there is still the time save by excluding the scene from renders, the background will look like a still image.
I know this is already a widely used thing especially in RPGM games, nobody is reinventing the wheel. Here's my problem, you cant preserve lightning with this method. So if you're a user of this method, could you guide us of how you do the lightnings correctly?
Thanks in advance for any help.
so...
...with that in mind, i thought of something like this:
1. We prepare the scene with models in it, we hide the models and render the image.
2. We hide the scene and render the models.
3. Copy&Paste
4. Profit??
At this point ya'll are saying what is the point, maybe some dont who understood where im getting at. The point of doing this is giving different expressions and poses to characters without rendering the whole scene every damn time. By doing this you will still render the models every time of course but there is still the time save by excluding the scene from renders, the background will look like a still image.
I know this is already a widely used thing especially in RPGM games, nobody is reinventing the wheel. Here's my problem, you cant preserve lightning with this method. So if you're a user of this method, could you guide us of how you do the lightnings correctly?
Thanks in advance for any help.