Rating: ★★☆☆☆ (2/5)
This corruption RPGM game had potential, but it squanders it almost immediately. Right off the bat, the biggest issue is the completely broken pacing — you're able to engage in H-content on the first day, which destroys any sense of progression or buildup. For a corruption game, that's a dealbreaker. There's no seduction, no descent into depravity — just instant access that makes the entire "corruption" theme meaningless.
To make things worse, the scenes are static and repetitive — no animations at all, just reused CGs slapped over basic text. It gets boring fast, especially when those same scenes keep getting recycled over and over with minor dialogue changes. There's nothing engaging or rewarding about unlocking them because you’ve already seen everything by the time you hit day two.
The character customization is another huge letdown. The game teases you with the idea that you can shape your character’s path, but there are no real choices or visual changes. It’s all surface-level fluff with no payoff.
And the story? Flat-out terrible. It's outlandish in a bad way — full of forced plot points and shallow dialogue. It doesn't serve the theme of corruption at all, and instead comes off as lazy writing strung together just to justify more scenes (which, again, are the same ones you saw an hour ago).
This could've been a decent game with some effort put into pacing, scene variety, and actual progression. As it stands, it's a lifeless grind with no buildup, no immersion, and no reason to stick around past the first 15 minutes.