The Bad: A Narrative That Fails to Build
Despite the promising reviews, the story lacks any significant escalation or build-up, even after the third episode. The "slow burn" feels less like a deliberate pace and more like an absence of plot. With no engaging hook or character development to latch onto, I've lost interest in seeing what happens next.
The developers need to understand what makes a "slow burn" work. In other games, the scenes are filled with enough heat and tension to keep you hooked and guessing. 
The "spark" in this game is missing because the hot moments are all wrong. Random molestation by ugly, old men isn't intriguing—it's just gross and frustrating. The story needs to introduce tension with characters the FMC might actually be attracted to, like husband's best friend or a handsome love interest.
Imagine if Husband's best friend, during a comforting hug, subtly coped a feel, creating a mix of betrayal and confusing attraction. Or, what if a massage from someone she's drawn to starts to feel too good to refuse?
These scenarios create internal conflict and spark. In contrast, the current pattern of being assaulted solely by "ugly old farts" is a major turn-off and fails to generate any compelling drama or chemistry.
The Good: A Visually Appealing Protagonist
The one consistent positive is the female lead'. She is a really good-looking character, though her haircut is a questionable choice. Fortunately, she is most often shown with her hair tied up—a look that is both stylish and far more better than her awkward default hair style.
1 star for the good looking wife.