Lust & nipple
Member
- Apr 23, 2023
- 426
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I wouldn't say that the whole first part was of high quality, the beginning of the game was full of poorly written ridiculous situations and stupid shit, to be honest, then he somehow turned the game into a more serious tone in order to turn everything into a more frivolous channel, here I have two options. He just worked with someone, with a screenwriter, who wrote him exactly the plot that was based on his story, then either he had a different screenwriter, or he was just too lazy to come up with a more or less real plot, that's allAct 1 was of higher quality in the sense that L&P was able to provide content for pretty much every route due to much lower render count per event. I disagree when you say the game should revolve around Dylan/Ellie/Liam/Sophia just because it's titled "A Wife And Mother". When I started playing, I did it for Sophia's adventures outside of that. I was never a fan of the incest routes, and L&P was able to deliver content for everyone back in the day. Still somewhat slow, but atleast some progress was made.
I was interested to see where Sophia would end up with characters like the school's headmaster, janitor Clark, Bennett, the neighbors, Liam's boss, the Morellos, partying with her sister..and more. All of those routes could have eventually turned Sophia into a corrupted version of herself cheating on her husband and succumbing to San Alejo's temptations one way or another. There was zero need for Dylan/Ellie incest or whatever if you didn't want it to be part of your game.
Now, with time, L&P turned his game into an absolute dumpster fire with ever increasing renders per event, slower production in general, bigger PD's aswell as a bunch more 2nd MC Dylan events that weren't even planned in the first place. Said it before, will say it again; The easy solution is to go back to sub 100 render events, remove the fucking Dylan MC arc which is a game inside the game and should be a standalone project imo, and upping production (aka render/day count) to pre-act2 levels. That way, L&P would be able to release 1-2 PD's a year providing content for every route like he used to. But he's not doing that and so we are left with 400+ render events and at this point more than 2 years for a single PD which in return means hardly any content on any route for many years to come...or rather never as clearly the game will eventually end up being abandoned because 50 years of development left is just a ridiculous number.
Maybe he's using AI to write scenes now.
OH MY GOD, I'M A MARRIED WOMAN.
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