Joshua Tree
Conversation Conqueror
- Jul 10, 2017
- 6,158
- 6,597
- 684
After income tax it's a bit less. And don't think creators doesn't need to pay tax of this. If they ignore that and get found out The penality isn't nice. The IRS man (or the equivalent in your country), will spank you ;pThe paradox that this creator has created for themself is frustrating to me. They are at about 5500 per month now.
The claim they make is that at 6500 they will quit the part time job & hire an assistant & upgrade their hardware to get things done faster.
The second claim is that at 8000 they will quit college do the game full time & hire even more staff.
By "holding back" now with keeping this side job, not hiring staff, not upgrading the machine, and still going to college they release more slowly than they could. These very things that they claim they will do will make more money for them, but they won't do it until they are making more money in the first place.
If they cut the bullshit, and hired enough staff and upgraded machine enough and quit all the side shit right now and 100% focus on the game they would be soon making 15-20,000 a month with updates coming in 2-3 weeks not 6-7 weeks, but they won't do that until they are already there yet.
So they are purposely stuck in development hell.
If this project were a space program it would be as if the overall goal is to make it to Mars. However, the rocket fuel needed to get to Mars is not going to be bought until the ship is over halfway to Mars. Put the Fuel in NOW and it will fucking get there! but no, the ship gonna have to make a stupid return trip to space station blue balls, again and again, to refuel the thing to go slightly closer to the current goal of halfway to of Mars but returning each time to get more fuel making it slightly closer to that critical half way point. Cut that return trip shit give the thing the fucking fuel it needs and get it there! This project could be really moving and advancing with updates every 2-3 weeks and making so much more money than it currently is but it's so much wasted energy caught in the arbitrarily created red tape by the creator that doesn't have the balls to put the fuel in b/c they are not 100% sure they will get the desired funding in the end.
Creators that state they will quit jobs, college etc and focus full time on their game. That sounds rather silly. Unless you have some terrible low key job. Education stick with you for rest of the life, so dropping out of college for this.. meeeh.
Also, not all creators really want to turn their hobby into a small business, hire people and so on. It come with responsibility.
More money doesn't necessary mean faster updates. If you got x hours a day to spend on the project, and you actually use those hours a day doing so. Can't really accuse any for slacking either then. People tend to get upset when some creator get success and gain traction. When release speed stays the same.
If money was the only thing that matter, then a game such as DC's Summertime Saga should been done ages ago seeing it pull like 50k a month (before tax).