Create and Fuck your AI Cum Slut –70% OFF
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If the renders in this game are shit... then what are the renders in 80% of the other games here...??

A little too much AI in the latest teaser, I agree... but overall, the vast majority of it is very good quality.

If Patricia gives a blowjob in this event, I'll forgive the fact that there's a little too much AI... :giggle:
and if Sophia gives a blowjob... I'll forgive everything.:ROFLMAO::ROFLMAO:
She probably will.
To Liam :ROFLMAO:
 
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ffive

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Jun 19, 2022
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How about this revised version of the render?
Is this revision a replacement for the original render which was done by the author to address mentioned issues, or something you've made yourself, on your own, that will have no impact on the quality of the actual game, for no other purpose but... what, exactly?
 

|UserName|

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Feb 14, 2018
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Is this revision a replacement for the original render which was done by the author to address mentioned issues, or something you've made yourself, on your own, that will have no impact on the quality of the actual game, for no other purpose but... what, exactly?
This is a revised version posted on SubscribeStar by the creator, I didn’t make this.
 

dkatryl

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May 26, 2018
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How about this revised version of the render? Does it now meet the high standards set by professional 3D art professors and art historians on here? According to the discussion, only highly experienced art academics and professional designers with two decades of experience at the world’s leading game studios are participating in this thread.

Can you still identify any inconsistencies within the image at a pixel level? Perhaps some of the leaves display pigment tones that don’t align with the current seasonal palette, potentially disrupting the realism of the scene? Or perhaps the refraction of light according to astronomical refraction is not entirely correct for night-time?
Actually, no.

Because you *still* wouldnt have both directions of traffic on the same street with markings like that.

Set aside the fact that, as i already pointed out, most downtown streets are one-way for a reason.

But okay, fine, i'll wave that point.

Dashed lines are fine to separate lanes going in the SAME direction, but not *opposing* directions when dealing with multiple lane roads

(Dashed lines are fine on single lane roads, typically more rural, because you would use the oncoming lane as a passing lane, but this is a downtown looking area, so nope.)

But even *that* aside.

There is a car parked on the side walk *and* a car parked in the street, blocking a lane, with no metering in sight. Aint no fucking way a downtown city would allow unmetered free parking to block the road.

And then, right next to those two, there is a car in the 'middle' lane, changing lanes in a manner that indicated that lane is for the traffic going away, despite the only remaining arrow is in that *same* lane pointed in the opposite direction.

Which highlights why you would *never* use dashed lines to separate the oposing lanes.

And then there is the car waiting off to the right at an 'intersection, but again, no deviation in the markings to tell the drivers where the fuck they are supposed to be driving. If anything, the markings just stop there, leaving it a free for all, which is just inviting accidents due to driver confusion.

You dont need 20 years in civil engineering or urban planning to know shit aint right. Lol.
 
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1lonegamer

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Apr 30, 2017
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Actually, no.

Because you *still* wouldnt have both directions of traffic on the same street with markings like that.

Set aside the fact that, as i already pointed out, most downtown streets are one-way for a reason.

But okay, fine, i'll wave that point.

Dashed lines are fine to separate lanes going in the SAME direction, but not *opposing* directions when dealing with multiple lane roads

(Dashed lines are fine on single lane roads, typically more rural, because you would use the oncoming lane as a passing lane, but this is a downtown looking area, so nope.)

But even *that* aside.

There is a car parked on the side walk *and* a car parked in the street, blocking a lane, with no metering in sight. Aint no fucking way a downtown city would allow unmetered free parking to block the road.

And then, right next to those two, there is a car in the 'middle' lane, changing lanes in a manner that indicated that lane is for the traffic going away, despite the only remaining arrow is in that *same* lane pointed in the opposite direction.

Which highlights why you would *never* use dashed lines to separate the oposing lanes.

And then there is the car waiting off to the right at an 'intersection, but again, no deviation in the markings to tell the drivers where the fuck they are supposed to be driving. If anything, the markings just stop there, leaving it a free for all, which is just inviting accidents due to driver confusion.

You dont need 20 years in civil engineering or urban planning to know shit aint right. Lol.
So what, you want L&P to fix it? Stop and think about how many days that would take. It could stretch into weeks...
 
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ST-9Pol

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May 14, 2018
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So what, you want L&P to fix it? Stop and think about how many days that would take. It could stretch into weeks...
What you are saying is correct, but I think that the point being made thru all this comment is around how the Dev always prided his work a cut above the norm, and his eye for detail from the past is no longer evident after the AI introduction... Now playing devil's advocate, if the AI stuff halves update time for example, I'm sure all this talk of traffic and parking meters would not even be a thing, but if the update time is the same, and the AI mistakes that can take someone out of the story if they have their own OCD for detail, then AI in this case is a net negative value to the game with no benefit to the supporters and players.. My 2 cents only.
 
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