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Bane71

Well-Known Member
Apr 21, 2020
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I get what you're saying but how can you say, after so much time (years since help came up), that it's not true? If there was an intent to acquire help why on earth would anyone put out a diatribe about strangers and trust and sharing assets and on and on? Just say something like "You all know the standards I've set, it's so hard to find someone with the skill and technique I require and has a track record of successful collaboration upon which I can base my trust. The search continues."

But we don't get that, we get something akin to the raging ravings of a - I'll stop short of calling L&P a madman, but the tone is really angry and defensive when it doesn't need to be. I get they may be very frustrated on this point but there's no need to be defensive if you're confident in what you're doing.

Maybe the first helper L&P should hire is public relations and communications? If they are really committed to the next 15+ years then why not get someone low-key to handle the tone of public communication? Maybe even do some promotion?

I dunno.
I can say this because in March or February of this year, that is, recently, he spoke about it. I understand him and believe him because I manage projects myself, in another area, but I often face incompetence, despite the fact that the applicant speaks of himself as a great specialist.
Moreover, I am fond of writing mini stories and for more than a year in search of a 3D artist. All my attempts to collaborate were unsuccessful, except for the fan art work based on AWAM.
Therefore, I know from my own experience that speaking is much easier than putting it into practice! And in this regard, L&P is at its best, he has already done a great job and I do not see him stop.
Our desires should not and cannot be a direct indication for him to action; first of all, he embodies his idea.
 

Talcum Powder

Well-Known Member
Feb 14, 2018
1,426
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I would also be mad if 50% of the posts in this forum consisted of attacking me and my style of work. In the form of "reasoned" advice, of course. Totally selfless!
Of course you can say "you have to be able to endure that when you are in public", but it doesn’t pass you by without emotion.
Sure, totally. But, you have to actually type something out before hitting send. Sometimes, and especially if you're angry, just take a few moments and a few deep breaths before posting.
 

Talcum Powder

Well-Known Member
Feb 14, 2018
1,426
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I can say this because in March or February of this year, that is, recently, he spoke about it. I understand him and believe him because I manage projects myself, in another area, but I often face incompetence, despite the fact that the applicant speaks of himself as a great specialist.
Moreover, I am fond of writing mini stories and for more than a year in search of a 3D artist. All my attempts to collaborate were unsuccessful, except for the fan art work based on AWAM.
Therefore, I know from my own experience that speaking is much easier than putting it into practice! And in this regard, L&P is at its best, he has already done a great job and I do not see him stop.
Our desires should not and cannot be a direct indication for him to action; first of all, he embodies his idea.
I'm more responding to the tone - so defensive, reactionary. I'm not really suggesting some cloak and dagger bullshit is going on, I think more that L&P has almost zero willingness to compromise on any aspect - which is their right and not what I'm on about - but that unwillingness to compromise is a de facto statement that there's no intention of getting help.

I get it from my own experiences, that it's often faster to do the work yourself and do it "right" then to take on the added load of reviewing and correcting and sometimes actually re-doing.
 
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GingerSweetGirl

Engaged Member
Aug 23, 2020
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I would also be mad if 50% of the posts in this forum consisted of attacking me and my style of work. In the form of "reasoned" advice, of course. Totally selfless!
Of course you can say "you have to be able to endure that when you are in public", but it doesn’t pass you by without emotion.
L&P is in a weird spot. No one is criticizing him for the quality of his work, it's almost exclusively about the length of his development cycles and not reigning himself in. To my knowledge it's a very unique problem to have. But in any event it turns into a vicious cycle in which fans get frustrated so he gets defensive which further frustrates fans.

Honestly, the idea of hiring a person to handle social media and PR may not be a bad idea.
 
Nov 13, 2020
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There are plenty of moral lessons that can be drawn from . Some of the more obvious ones include the following:
Persistence is a virtue: The entire story is based on the old man's refusal to give up in his battle with the fish. His determination, even when he seems overmatched in his little boat, is meant to be admired.
Being true to oneself: The old man is completely secure in his identity as a fisherman and does not measure his self-worth in terms of what he catches. His fishing ability is inborn, and his knowledge of the sea is instinctive.
Courage: The old man's battle with the fish is a kind of ultimate test of his courage, although the old man does not think about it in that way. Hemingway's famous definition of courage as "grace under pressure" comes into play here, as the fisherman's courage is less a conscious decision on his part than it is something necessary in order for him to perform his work.
One's work should be one's art: The fisherman's adventure with the fish is a kind of expression of the artist at work, struggling with his material. In another sense, the instinctive way the old man approaches fishing is similar to the way the artist develops his work. In either case, his fishing is an expression of his inner personality and passion.
The end is less important than the means: It is significant that the old man is not able to bring the fish to market and that all that is left of it, in the end, is the skeleton. What is important about the old man's struggle is not what he acquires, but how his struggle validates his identity as a fisherman.

From Octavia Cordell, Certified Educator, Teacher K-12, Educator since 2016

Ernest Miller Hemingway, American Writer

There are some similarities to L&P if you can imagine them.

-Not your average "Captain Dunsel" post!- :)
 

xxxorro

Active Member
Jan 18, 2021
883
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Nah, I think that at least a few game devs have been using it to generate the contents for their games already. I kind of remember reading the same kind of text from quite a few games here. :unsure:
We will soon have GAN networks that generate renderings from any text, pigeons and squirrels included ;)
see for example
 
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keefer43

Well-Known Member
Dec 24, 2019
1,658
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There are plenty of moral lessons that can be drawn from . Some of the more obvious ones include the following:
Persistence is a virtue: The entire story is based on the old man's refusal to give up in his battle with the fish. His determination, even when he seems overmatched in his little boat, is meant to be admired.
Being true to oneself: The old man is completely secure in his identity as a fisherman and does not measure his self-worth in terms of what he catches. His fishing ability is inborn, and his knowledge of the sea is instinctive.
Courage: The old man's battle with the fish is a kind of ultimate test of his courage, although the old man does not think about it in that way. Hemingway's famous definition of courage as "grace under pressure" comes into play here, as the fisherman's courage is less a conscious decision on his part than it is something necessary in order for him to perform his work.
One's work should be one's art: The fisherman's adventure with the fish is a kind of expression of the artist at work, struggling with his material. In another sense, the instinctive way the old man approaches fishing is similar to the way the artist develops his work. In either case, his fishing is an expression of his inner personality and passion.
The end is less important than the means: It is significant that the old man is not able to bring the fish to market and that all that is left of it, in the end, is the skeleton. What is important about the old man's struggle is not what he acquires, but how his struggle validates his identity as a fisherman.

From Octavia Cordell, Certified Educator, Teacher K-12, Educator since 2016

Ernest Miller Hemingway, American Writer

There are some similarities to L&P if you can imagine them.

-Not your average "Captain Dunsel" post!- :)
And yet all he gets in the end is a bunch of fish bones and he's older and more tired. My point is: from our objective stand point it's a spectacular failure. By his sheer stubbornness he has risked his life with no worthwhile results. Like getting gored by the Bulls in Spain (Pamplona?) was it worth it? We can go on and on about pride and fate - Hemingway was hardly a Saint and his alcoholic treatment of his family & friends was not very edifying. May have been due to the multiple heads wounds & concussions he received in his life. In the end he kills himself - not a good sign or an example to emulate I would say. I don't equate L&P with Hemingway. The spectacle with AWAM is sublime, the pace very frustrating. One of those things will have to give (a little) perhaps before the story is over.

Sorry I just watched Ken Burns Hemingway - I am suddenly an expert
 
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Nov 13, 2020
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And yet all he gets in the end is a bunch of fish bones and he's older and more tired.
"Man gotta be the man, fish gotta be the fish". A Denzel Washington quote in the 'The equalizer'. The story was about more than fish bones. It takes some thought to discover that!
 
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Nov 13, 2020
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And yet all he gets in the end is a bunch of fish bones and he's older and more tired. My point is: from our objective stand point it's a spectacular failure. By his sheer stubbornness he has risked his life with no worthwhile results. Like getting gored by the Bulls in Spain (Pamplona?) was it worth it? We can go on and on about pride and fate - Hemingway was hardly a Saint and his alcoholic treatment of his family & friends was not very edifying. May have been due to the multiple heads wounds & concussions he received in his life. In the end he kills himself - not a good sign or an example to emulate I would say. I don't equate L&P with Hemingway. The spectacle with AWAM is sublime, the pace very frustrating. One of those things will have to give (a little) perhaps before the story is over.

Sorry I just watched Ken Burns Hemingway - I am suddenly an expert
It's a literary masterpiece, and all you get from it is "fishbones". Then you turn on Hemingway and drift off to belittling the man and his life, which has nothing to do with the contents of the book. If you can't defend your argument you destroy the person. Who does that? So, I get it, you lack imagination, and your argument leaves a lot to be desired.
 

momojean

Member
Sep 15, 2017
294
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Talking about Hemingway and his masterpiece "The old man and the see" and making a parallel with a silly porn game!!!??? That's just pathetic.
 

ashitanojoe

Engaged Member
Oct 20, 2019
2,076
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Hi Lust&Passion , how are you?
L&P says in his patron page:

The only chance to speed things up is to give some of the events to a stranger dev to develop, which I don't know, and have to trust him/her parts of my story!
What's the problem with that? Every big TV show hire different directors for different chapters and you can't tell the difference of quality between one episode and another in terms of visual aspects. There are even second directors too, who film scenes by their own in the same chapter. Every respectable animation studio has different animators and you can't tell the difference between one drawing and another. Avatar, one of the most successful movies, had like 1000 visual artists. Stephen King has a lot of his stories told in movies by others.

There are even people in the Fan Art Thread that can match your quality, look:
Renders by gkdanuka




But surely there are more devs that can match it too.

You can deliver the secondary scenes to someone else and you still will do the most relevant ones, those that involves seduction, lewd content and animations. You can do the experiment without losing nothing: tell somebody that you are planning to hire a person but he should do a trial period first. You send the script of one scene to the artist you chose, while you work normally in the game in other scenes. Then, days after, you recieve the scene completed. If you don't like the work, you say sorry and you don't hire him. You continue working alone as always and you have lost nothing. But if you like his work, you will reduce the development time. There are a lot of people who create fan arts just for fun and spend a lot of time in it.

Also, there are many potential patrons that you are losing because of the slow development. Games similar in popularity as yours have two or three times more patrons. A game with a huge popularity like this one could have had more than 3000 patrons by now. An asistant would be a good investment.
 

L&P's Father-in-Law

Well-Known Member
Jun 25, 2017
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Are those renders good? Yes. Is that render quality enough to make a game? Also yes.

Are those renders at L&P level? No. You put a render done by L&P and a render in the fan art page here and I think 99.99% of the times I'll guess which is which.

L&P should keep creating scenes, it's something he clearly enjoys doing and finding new ways of working.

What (in my opinion) he should do, is hire someone to prepare and scout everything for him. He needs organization, a final asset list, environments 95% done and a storyboard before each update.
 
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