GingerSweetGirl
Engaged Member
- Aug 23, 2020
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The problem is that this strategy, by itself, does not fix the larger problem of long development cycles. Switching to an event-based release schedule may just obscure the fact that the entire 1/3 of the day is still taking 5+ months to release.Okay this actually sounds good to me, and for those who doesn't like small updates i see no problem for them to skip a few updates till they consider what's a big update for them...
I also worry that the connective tissue between events will suffer. When an update has three (or whatever) events it may be easier to tie them together. But one event every month or two? They may feel flat and disconnected. I'm glad that he's trying something, but this doesn't seem like the right idea.