pcaf
Member
- Dec 3, 2019
- 125
- 379
- 231
My take is, if you want to be experimental and take your sweet time developing erotic scenes, learn 3D software and animations, then make the game available for free.
When you put the game behind a paywall, you're selling a product. Which means there's a certain responsibility with the money given. A certain timeliness you need to follow in delivering the said product and you must see to it that the product will see completion. It is no longer a hobby and you will invite criticism when you fail to deliver on time.
In short, not wrong to ask people to fund your hobby. But when you demand money for a product, there's accountability that comes with the money.
When you put the game behind a paywall, you're selling a product. Which means there's a certain responsibility with the money given. A certain timeliness you need to follow in delivering the said product and you must see to it that the product will see completion. It is no longer a hobby and you will invite criticism when you fail to deliver on time.
In short, not wrong to ask people to fund your hobby. But when you demand money for a product, there's accountability that comes with the money.