palmtrees89
Engaged Member
- Jul 3, 2021
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Doesn't really matter if you're using two 3090ti's with NVLink, to be honest. Rendering is a matter of minutes for even the biggest scenes. And I might be wrong here, but from what I've heard DAZ is the better software to create static renders. It's certainly garbage for animations though, that much I know.If he learned to animate in Blender, he should have learned to render images in Blender. Cycles renderer is more than twice as fast as Iray![]()
Here's a quote from the DAZ forums:
"I think that's more about content than about render performance. For example, if you're going to buy stuff in the store that's designed for DAZ Studio, you'll then have to get it into Blender. And it's not the same materials in Iray vs. Cycles. And you'll need a separate plugin that does some of that transfer. So it's really tough to get an apples-to-apples comparison.
And the two platforms are very different. Blender has modelling and compositing and Eevee and a ton of other features that Studio doesn't. But Studio has features that Blender doesn't (ease of use with store content, etc.)."
Some people have said in the past that since animations do look different compared to L&P's usual DAZ renders, that would be proof of an "animation helper" creating them. Well, this quote explains why L&P's work does look different in Blender I believe.
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