^ This, pretty much.
Sure, AWAM has the potential to be complex with all the routes. But with L&P developing 1 PD in 2 years, this potential for complexity is turning into nothingness. There's people out there who aren't getting any content for AGES in their playthroughs due to the slow development. You're basically talking about a product we could have in 30 years, but currently most routes are not progressing at all, or at a pace where complexity is not the right word to describe it, imo. Just a bunch of dead-ends.
So yeah, the potential is there. But like
Alley_Cat said, L&P is developing the game in a way where many routes fall completely flat due to the pace at which new updates come out. That, and the ridiculous size for a single scene which results in almost zero progress story-wise.
That, to me, is not real complexity. It's more of a waiting game for something that'll never see the end of it. But yeah, I should have worded it differently. I guess in a way you could say it's too complex even, which is the byproduct you mentioned. It all comes down to the slow development in the end, which is why this potential for complexity is going nowhere. It's an illusion. That's where L&P's statement is making me shake my head as he's simply dishonest with his supporters.