This is a somewhat challenging review to write only because there is clearly a tremendous amount of effort going into it and yet somehow the game only improves mechanically...Sort of.
First the good. This game is actively developed with frequent updates and a constant effort to improve its feel and functionality. This is one of the more "functional" phones in this genre, with many different (if underused) features designed to make the app inventory feel more robust.
The content has competent corruption escalation and a reasonably interesting story with a truly mind numbing number of side stories and quests.
It does get pretty clicky relatively quickly, and I often found myself skipping through interactions I had no interest in.
That brings us to another positive: There is a ton of content. So much that starting a new game feels daunting as it will take a very long time, even skipping to get caught up.
While subjective, the Casey Calvert (real porn) wife model is attractive and compelling for my tastes, but some of the faces are so recognizable from these real porn games that you quickly find overlapping archetypes that pulled me out of immersion. This isn't a swipe at the developer, as I imagine finding real porn content sufficient to build a game of this size must leave few options.
Now to the negatives. The first is that this is a "revamp" that picks up where the original effort left off, attempting to apply more polish to the presentation which, in fairness, it does more than adequately.
The problem is that there are only a few choices that matter to the overall flow of the game, and nearly every one of those occur very early (or in the last game) making what happens in this one largely minor flavor changes.
While it's true you can customize your world state from the previous title when starting, the bottom line is based on those initial choices, your ride will be largely kinetic from that point on.
While I appreciate the ability to disable specific content and questlines from one of the phone apps, it doesn't change the fact that you'll be revisiting it often as more and more characters you may have no interest in interacting with jump into your chats.
In my view, sometimes less is more, and a smaller cast a player can reasonably keep track of and who offer more meaningful interaction would have served both the developers and players well here.
It feels like the game is an ocean wide but only an inch deep in that regard, with a very small number of real kinetic paths once some early choices are made.
I would love to have seen fewer, tighter branches with more attention paid to them than a thousand shallow hookups with little in the way of consequence or impact to story.
The coding involved with the phone functionality itself feels well done, and the frenetic pace of development is commendable, but in its current form, the game just doesn't offer enough choice impact to really feel like you're more than spectator (sometimes a reluctant one) on a path chosen at the very beginning.
I hope subsequent revisions and development address some of these critiques, which I offer in the genuine interest of seeing the game coalesce into something more.
First the good. This game is actively developed with frequent updates and a constant effort to improve its feel and functionality. This is one of the more "functional" phones in this genre, with many different (if underused) features designed to make the app inventory feel more robust.
The content has competent corruption escalation and a reasonably interesting story with a truly mind numbing number of side stories and quests.
It does get pretty clicky relatively quickly, and I often found myself skipping through interactions I had no interest in.
That brings us to another positive: There is a ton of content. So much that starting a new game feels daunting as it will take a very long time, even skipping to get caught up.
While subjective, the Casey Calvert (real porn) wife model is attractive and compelling for my tastes, but some of the faces are so recognizable from these real porn games that you quickly find overlapping archetypes that pulled me out of immersion. This isn't a swipe at the developer, as I imagine finding real porn content sufficient to build a game of this size must leave few options.
Now to the negatives. The first is that this is a "revamp" that picks up where the original effort left off, attempting to apply more polish to the presentation which, in fairness, it does more than adequately.
The problem is that there are only a few choices that matter to the overall flow of the game, and nearly every one of those occur very early (or in the last game) making what happens in this one largely minor flavor changes.
While it's true you can customize your world state from the previous title when starting, the bottom line is based on those initial choices, your ride will be largely kinetic from that point on.
While I appreciate the ability to disable specific content and questlines from one of the phone apps, it doesn't change the fact that you'll be revisiting it often as more and more characters you may have no interest in interacting with jump into your chats.
In my view, sometimes less is more, and a smaller cast a player can reasonably keep track of and who offer more meaningful interaction would have served both the developers and players well here.
It feels like the game is an ocean wide but only an inch deep in that regard, with a very small number of real kinetic paths once some early choices are made.
I would love to have seen fewer, tighter branches with more attention paid to them than a thousand shallow hookups with little in the way of consequence or impact to story.
The coding involved with the phone functionality itself feels well done, and the frenetic pace of development is commendable, but in its current form, the game just doesn't offer enough choice impact to really feel like you're more than spectator (sometimes a reluctant one) on a path chosen at the very beginning.
I hope subsequent revisions and development address some of these critiques, which I offer in the genuine interest of seeing the game coalesce into something more.