This was an interesting one to play I feel like this game has alot of good and bad going for it and makes me feel if the artist touched up some stuff this could be good.
Art-
I start with the art which is just plain old good if your a fan of how sao looks you will feel right at home with this one and even the h scenes look like something the original creator of sao would do so credit to the person who did the art.
Writing-
Next the story which has a focus on Eydis a character from sao rising steel who is currently on a search for her sister and then there is original character Cecilia who shares a role as one of the playable characters. And this story starts off with a pretty cool intro but falls off with some pretty cringe writing.
Combat-
But of all the things that make me feel the most mixed is the combat because it's combat is very unique and feels like a breath of fresh air for how typical rpg maker combat goes. I'll start by explaining the combat there are essential 3 ways of hurting your enemies one way is by using magic which I found the most useful and satisfying to do, the second way is using tp which is typically less effective but you can gain tp by getting hit or hitting the enemies and the third way just regular melee /charge attacks which use stamina.And yes you heard me right this game has a stamina system because this game combat isn't turn based. Which brings us to one of my problems how slow movement is because of the stamina system since your regular attacks and SPRINT are tied to the same bar making you damned if you put auto run on but super sluggish if you don't. And you guys are probably thinking why not just us magic or tp well while those are strong tools you only have a limited amount of mp and tp as well as potions that refill it early on. And you guys are also probably thinking well it isn't a problem since it's only the beginning but that's were you are wrong because the beginning is honestly the most bs/hardest part of the game. Let me explain your first real battle is with a fairly strong character in sao and since that's the case this character can freeze which you can do anything about burns you and does a barrage of attacks which makes it extremely difficult to win on top of that this character can heal themselves. One thing I made use of to cheese the boss is to use ice magic to freeze them and healing magic since it's only 5mp out of about 305. Honestly if I weren't so stubborn I would have just given up which I imagine alot of players have done which is disappointing because this game gest considerably more easy since you get more mp bottles and are able to which between your characters during battle.
Final thoughts-
Honestly I can't really recommend anyone play this game unless they are patient and even then you only have about 15 scenes( although they look pretty damn good). But if the creator were to make the first battle easier and touch up the writing in this game or future project I think we could have something really promising with it's unique combat and nice art
Art-
I start with the art which is just plain old good if your a fan of how sao looks you will feel right at home with this one and even the h scenes look like something the original creator of sao would do so credit to the person who did the art.
Writing-
Next the story which has a focus on Eydis a character from sao rising steel who is currently on a search for her sister and then there is original character Cecilia who shares a role as one of the playable characters. And this story starts off with a pretty cool intro but falls off with some pretty cringe writing.
Combat-
But of all the things that make me feel the most mixed is the combat because it's combat is very unique and feels like a breath of fresh air for how typical rpg maker combat goes. I'll start by explaining the combat there are essential 3 ways of hurting your enemies one way is by using magic which I found the most useful and satisfying to do, the second way is using tp which is typically less effective but you can gain tp by getting hit or hitting the enemies and the third way just regular melee /charge attacks which use stamina.And yes you heard me right this game has a stamina system because this game combat isn't turn based. Which brings us to one of my problems how slow movement is because of the stamina system since your regular attacks and SPRINT are tied to the same bar making you damned if you put auto run on but super sluggish if you don't. And you guys are probably thinking why not just us magic or tp well while those are strong tools you only have a limited amount of mp and tp as well as potions that refill it early on. And you guys are also probably thinking well it isn't a problem since it's only the beginning but that's were you are wrong because the beginning is honestly the most bs/hardest part of the game. Let me explain your first real battle is with a fairly strong character in sao and since that's the case this character can freeze which you can do anything about burns you and does a barrage of attacks which makes it extremely difficult to win on top of that this character can heal themselves. One thing I made use of to cheese the boss is to use ice magic to freeze them and healing magic since it's only 5mp out of about 305. Honestly if I weren't so stubborn I would have just given up which I imagine alot of players have done which is disappointing because this game gest considerably more easy since you get more mp bottles and are able to which between your characters during battle.
Final thoughts-
Honestly I can't really recommend anyone play this game unless they are patient and even then you only have about 15 scenes( although they look pretty damn good). But if the creator were to make the first battle easier and touch up the writing in this game or future project I think we could have something really promising with it's unique combat and nice art