Breve description:
The game is about a group of knighs, and you play as Emma who has a boyfriend that does some heroic shit and pays a price, so Emma has to """step up"" (more like down) for him. So you play this introducion and learn the plot and the "justification for the whore journey".
After this you have I believe 14 game days or less, where you do works and stuff around town in the tipical -morning afternoon evening night- thing.
Most of the events are 1 timers only and you are only left with the barmaid event that you repeat every day, and the sleeping event where ocassionally stuff happens.
My experience
I played for less than 3 hours, I think that is pretty much what it takes to finish the current content, maybe 3 and a half if you read everything slowly. The game is an RPGM, is easy to the eye, but it is so damn boringly linear that it makes the RPGM pointless.
For an RPGM the linearity and the lack of agency, as a player, is a problem.
The corruption is only implemented in the tags, there are corruption points but the events that increase them dont follow a discernable logic, so you dont know what scenes you can reject and what scenes you must accept.
The lack of agency and even control, and the linearity is very present in the "dream" sequences.
1-It is implied that in some momment someone has seen FMC naked, without her being conscious, ro the player seein it.
2- The first sex scene wth penetration it is a gangbang during a "nightmare"
3- There is almost an actual penetration scene when she gets drunk at a party
This is all unavoidable. There is an overall lack of teasing, but there is no lack of dicks.
And then you have the couple of bugs I found.
1- I got a scene with the gropper, the night before getting the quest to find the gropper.
2- I couldnt find Cassandra anywhere before going to the party.
3- I can not clear the 1000s debt cause everything is strictly scripted and linear, and I can not ask for an extra week to gather the money cause the option is there but is not implemented.
VERY obvious conclusion:
This game is not even half cooked. But that doesnt seem to be the excuse for the actual quality of the game, which is sad, cause I have seen it so many times in "latest updates" that I thought it was a lot bigger, but it is not the case.
In 2 years there are 3 hours of playtime, and maybe 1 and a half or 2 ot those are text. There is one hour left, and you still have to go from place A to place B multiple times, plus loading screens. There is not much more left.
Since the scenes overall are of those that are mostly static with modular parts added, and there is nothing of storytelling in those they dont do much in my opinion for the rating,
For me this is a 3/10, but since 3/5 is way too much and 1/5 is a little too low, cause it is not that bad to make me feel insulted, I leave it at 2/5, which I consider more than fair, being honest and real.
I hope i get to review it with better rating, but that will take like 2 years I fear.