Unreal Engine - Adult Escape from Zombie U [v2025-03-06] [mayorto]

  1. 2.00 star(s)

    TheSagMan

    Great animations and art. terrible gameplay

    Story 5/10

    Zombies.

    Gameplay 4/10

    The combat is this game is really bad, it feels like a chore. there are no combos. the wall of death is annoying when every time you sprint you'll get got because the hit boxes and animation cancel is absolutely bad.

    Art 8/10

    Really good animations with really hot girls and awesome jiggle.
    The mix of fetishes kinda ruins it for me though, the ugly bastards and tenticles i can live with but the dogs and flying snake dildo zombie are a bit too much. I guess thats the genre so I won't take a point away.

    Amount of Content 6/10

    Not much. the whole lose to get scene thing is bad design, you will lose a lot though so at least theres that .
  2. 4.00 star(s)

    mepwn

    Animations are buttery smooth and carry this game. Game play is essentially a move and high/mid/low punch based on what enemies are coming while a 'lose wall' is coming from behind you. Kind of repetitive and the zombies are a bit too decayed for my taste. Maybe about 30-60 mins of game play if you do both teachers. It's worth a quick play but not mind blowing.
  3. 5.00 star(s)

    BobBoober

    The Animations are Top-Notch Quality, one of the best i have seen so far,
    but the Gameplay really dont match the quality, even if there some cool ideas but I'm not a big fan of insect porns..i would love to see more Humans GB :) i will back this game it has a lot potential!
  4. 1.00 star(s)

    DragonKidd223

    this is ass. animations are fine but the zombies are too decayed. also good luck trying to do anything fast, the zombies always hit you if you are even a pixel too close. run and hit? no, by the time they are on the screen its too late.
  5. 3.00 star(s)

    MonMan65

    There is no winning with dogs the dogs, oh you can only pass trap doors by rolling? What if just past the screen transition there is a dog, get grabbed by a dog because avoiding it is literally impossible? well you now have to decide would you rather struggle and the dog recover faster than your Melody can get up then to do a low attack and grab you again because the hitboxes are bad and the dog is just faster OR would you just let the dog do its thing and still take all the time THAT YOU DO NOT HAVE. And if there is more than 1 extra enemy when a dog is around you have to struggle or else guarantee that when the dog is finally gone you WILL be grabbed as you put your clothes back on.

    Dog is literally the enemy who ruins this games playability from a gameplay perspective It can be dealt with that controls are stiff and the combo of down forward being the roll and the need to reposition for enemies who only can be hit by low attacks slowing down the game, starting at the library level onward whether you win or lose is entirely based on whether more than 1 dog will be out of sight after a trapdoor, if there is more than 1 dog waiting in that fashion your run for that area is over because they will let the hoard catch up when you can't see them to even prevent the dog grab.

    Art in game is great but the dog is like the worst enemy in the game, mechanically he's just a second tentacle guy *can only be hit by low attacks, and has to be hit 3 times to kill* but recovers far too fast if you break out of a sex act with it he WILL recover and re-grab you before you can counter unlike every other enemy which at least nets you the option because they don't recover instantly after a grab.

    TL: DR Dogs ruin the game.
  6. 5.00 star(s)

    Boobslover1000

    The gameplay was hard and linear, but I got used to it, so it isnt "that" Hard anymore. Just hit correctly. However the jump attack needs to be fixed and struggle needs to be made easier.

    The animations are well made, especially the game over scenes. I cant wait for the next update to release.
  7. 1.00 star(s)

    Kazuka13

    The graphics and art are the best thing about it by a landslide. But that's the issue.

    The gameplay? I'm gonna start by saying that you lower the settings as much as you can. it starts off fine, but enemies are SPAMMED later on. And each takes quite a few hits while you're trying not to get caught by the insta-kill wall.

    So, how to fight off the mobs? Slow AF animation frames where you can get caught mid attack. Oh, and you do need to crouch to hit some enemies or avoid a few others. You also need to slide under some vents later but that might send you flying into enemies.

    So you got caught, what do? Spam the keys to get out cause if you don't you can just get stunlocked cause more enemies showed up. And remember there's an insta-kill wall closing behind you so.... think fast!

    Seriously, there's other games with this gameplay format that did it better, and some came out YEARS ago (like Warrior Girl). This game is tedious as is and outright difficult AF if you're playing on harder settings. Just, go watch the scenes from somewhere else or grab a full save from here. As of right now, it's not worth playing.

    Getting the lewds is more trouble than it's worth.
  8. 3.00 star(s)

    ailia85

    Animation and arstyle are great, but damn the gameplay will litteraly have you cut your balls off, it's so slow and tedious.
    Do yourself a favor watch the animation on R34 or get a full save because it's clearly not worth playing
  9. 1.00 star(s)

    Summer Love

    This game is terrible because of the controls and zombie behaviour.

    Every single attack you get is virtually useless aside from the standard standing attack because the instant you come into contact with a zombie you get interrupted and "grappled". This includes in the middle-of-an-attack animation.

    Eventually you start encountering smaller zombies that require crouch attacks. No problem, right? Just hit the ol' "s" key and you'll crouch down for an attack. The problem is that sliding is 's' + 'd', meaning that if you are also moving forward you will launch into a long slide animation that the zombies of course can interrupt and immediately grapple you.

    "What do you mean the grapples are a problem, just knock them back with the A + D thing." Well, if you are able to spam those keys fast enough to fill hat bar up without giving yourself carpal tunnel, you get to knock everything around you back. If you fail, the zombies nut, you lay on the ground for 5 long seconds, you stand up, and then the next pack of zombies that were waiting in line have a go at you.

    As it is now, this game is entirely skippable. Maybe when it's completed it won't be as aggravating to play.
  10. 2.00 star(s)

    Argemon

    Gameplay is so ass I could write an entire thesis on how bad it is on how bad it is. Artsyle is pretty good, but it feels like it was made by a single artist using Blueprints who never even launched the game and played it himself even once.

    Artsyle is nice, but "playing" the game is a huge waste of time. Download the save and view the gallery.
  11. 3.00 star(s)

    Karalho148

    The Good:
    Animations are great.

    Issues:
    -Game design and combat is terrible.
    -Short scenes.
    -Getting into a scene punishes you.

    Why make a porn game that punishes you for watching the porn?

    And why punish players for not getting defeated by making them unable to watch the porn?

    It's like the game is fighting against its own existence.

    3/5 Stars just because I enjoy the art enough but for anyone else I'd rate it a 2/5
  12. 4.00 star(s)

    fostaa

    I give 4/5 to this because it has flaws in its current state.

    Things that need work on:
    -The fight control is still clunky;
    -There's almost no point in jumping.
    -The point in time when your character is dealing damage to enemies after you pressed the button to attack is too damn uneasy;
    -The character actions in general should be slightly quicker;
    -The current "Casual" mode is not really casual. First, there should be a 'grace time' after you have been caught so that you are not instantly grabbed by another zombie. Second, the escape "A-D" should take slightly less time to achieve. Third, the wave of zombies behind should be a lot slower. The current 'casual' mode is a normal mode, really.
    -Half of the "Exit" buttons throughout the game will actually exit the whole game rather than returning you to the main menu. Not good.
    ***
    Future features to work on:
    -Adding gallery for each separate discovered scene;
    -Adding the option to start from a certain level after you completed that level before;
    ***
    Things I liked the most:
    -Original scenes;
    -Combined scenes with two monsters.
    ***

    Keep it up! I loved the game so far.
  13. 4.00 star(s)

    jsmith000

    The animations are excellent, I especially appreciate the capture and escape sequences. The removal of the life bar is an excellent addition to the genre and allows you to use the enemies strategically rather than just constantly avoiding/killing them. The controls can be a bit wonky at times, rolling and running seem to be more difficult to successfully execute than they maybe should be, but overall the issues are minor. The characters could be a bit more varied (they all play basically the same), but they are all enjoyable. I would like the text to scroll faster in the cutscenes. Overall great effort with minor annoyances. It is the most fun I've had playing anything in the genre in a long time.
  14. 3.00 star(s)

    Chunzilla

    v2025-03-06 Review Would be a 2.5 but 2 feels too low so gave it a 3.

    Eh, animations are amazing, story is whatever. Gameplay is SLOW.
    Like most of these types of games, they're mostly just glorified gallery viewers, but this one feels even more like one than most of the others because of how slow the gameplay is.

    Every animation is smooth and well animated but damn do that take like 3 seconds each. The attacks are just as long but also only have a small hit window and not large hitboxes so you'll be watching the same beautiful punch animation that takes 3 seconds to slap at enemies that take 10 punches to kill. Jump attacks and running attacks dont work because of the same long wind up not giving you invincibility frames so you just run into enemies.

    Enemy spawns are also inconsistent so some people seemed to get absolutely railed by bad spawns. I didn't get it too bad but i did have a couple instances of enemies walking towards me during short cutscenes so i restarted to being hit.

    Gallery doesn't unlock until you beat the game with both characters so be prepared for a slog. Overall, meh game. Great animations though, worth it if you're into games like Project Onyx and the like.
  15. 5.00 star(s)

    daniel12

    This is a nice and short game with good animations and a variety of different characters. It features a fun side-scrolling experience that keeps you engaged. The game also has a surprise at the end, making it even more exciting. I would recommend it to anyone who enjoys Pure Onyx but wants a game with a real story, not just a gallery.
  16. 2.00 star(s)

    HYPERMETALSONIC

    The graphics are ok~ish, the animations are cool, but playing this shit is so fucking bad. The controls, the lack of variety in combat, the fact every single hit forces you to mash like crazy to avoid getting fuck locked and die... It's not worth your time.
  17. 2.00 star(s)

    kittyamazing19

    Such a disappointment of game., the art work is great and the animation as pretty good also but that's all what's good about it.

    The combat is complete and utter garbage, it's far to slow and delayed, the layout of control are terrible and there are pointless dodge rolls which do nothing other make it easier for zombies to catch you (the jump kick is useless also).

    The game could be instantly made playable with 2 changes, double the speed of combat actions and remove the dodge rolls (so many time I've wanted to quickly crouch kick and end up rolling into the zombie resulting me face palming).

    Another annoyance is if you want to stop and come back to it later you'll have to start all the way from beginning again.
  18. 4.00 star(s)

    gao23

    Pros
    Great art style
    AMAZING animation
    Incredible variety of defeat animations, often incorporating multiple enemies. Watching a zombie pit bull shuck down her panties is just *chefs kiss*

    Cons
    Gameplay is tedious and repetitive. Walk right, punchpunchpunch
    Enemy variety gets very repetitive. Even some palette swaps would liven up the variety.
    I miss some of the more nuanced game elements from earlier versions that gave the gameplay a little more texture.

    Wish list:
    More female enemies, maybe even a female final boss?
    More nuanced gameplay. Quest items, puzzles, not just punching an endless zombie parade.
    Looking forward to the additional characters!

    Overall, even if you find the gameplay repetitive or frustrating, it is DEFINITELY worth a play just for the amazing art and animations. It's also refreshing to see a game on here that is an actual VIDEO GAME and not just some AI-generated slideshow masquerading as a VN.
  19. 1.00 star(s)

    CheeseLoverBro

    dogshit controls man
    no invuln frames for player ever
    shit attack wind up times
    genuinely might be the worst jump i've EVER used in a video game
    Art is fucking amazing however.
    would love to see this artist do something with renpy instead
  20. 2.00 star(s)

    pickonemore

    lets start with the good, Artwork and animations are great for a simple side scroller.

    ok now the bad, basically everything else. My biggest gripe is the no checkpoint issue + slow speed + the character you play are practically on the same path.

    to win just walk, dont run, and do the basic attack or crouch then attack... the other attack options are just not worth it. the "QTE" to break free out of a grab is very difficult and can chain into multiple instances of grabs.
    the the person who said the QTE was fine...drink water your not supposed to be shaking that fast

    i tend to get these games on this site and if they are good i toss money to the dev after the fact and for $10 this is far too expensive for essentially a walking gallery with no variation between characters, besides the animations, so game play differences would have been nice.

    so over all 2/5 1 for the artwork, 1 for the few animations. to get higher it needs to have better combat, improved hitboxes , the QTE should be turned down and add CHECKPOINTS,