- Dec 17, 2017
- 364
- 1,200
Hello, let me start by humbly thanking the community for the tireless assistance I've seen provided to initiates of VNs and games. Many of the questions I had have already been privately tended to, or answered to other members with the same issue, in an unusual display of cooperation which I can only hope (and already try) to return.
Regarding this topic - while 3DSM, DAZ and Blender have been relatively easy to learn (and again, much thanks to the aid provided), I have been struggling a lot with Python/Ren'py.
I don't mean for this to be a "explain me the history of Python and how to use every comma of it" thread, so I'll keep making-do with YT tutorials and the like; the matter on audio-visuals is the only one impeding me from progressing.
Cinematic Introduction
Referring to the topic at hand - I have been trying to produce a cinematic introduction to my game. The visuals are done, and I initially tried to use an animated .webp file for the sequence. I learned, then, that Ren'py doesn't run animated .gif or .webp, but reverse engineering on some games revealed that it can play. webm. I have tried to use such format, but Ren'py didn't play it.
I have, then, used actual sequences of images for the introductions (like a car driving down a street). But since the introduction is long, it's messing up my script file.
What do you guys suggest for efficient, clean, legit cinematic visuals?
Thank you for reading, and I apologize I won't be able to tend to this thread until Saturday; but when I come back here, I will address every response individually.
Regarding this topic - while 3DSM, DAZ and Blender have been relatively easy to learn (and again, much thanks to the aid provided), I have been struggling a lot with Python/Ren'py.
I don't mean for this to be a "explain me the history of Python and how to use every comma of it" thread, so I'll keep making-do with YT tutorials and the like; the matter on audio-visuals is the only one impeding me from progressing.
Cinematic Introduction
Referring to the topic at hand - I have been trying to produce a cinematic introduction to my game. The visuals are done, and I initially tried to use an animated .webp file for the sequence. I learned, then, that Ren'py doesn't run animated .gif or .webp, but reverse engineering on some games revealed that it can play. webm. I have tried to use such format, but Ren'py didn't play it.
I have, then, used actual sequences of images for the introductions (like a car driving down a street). But since the introduction is long, it's messing up my script file.
What do you guys suggest for efficient, clean, legit cinematic visuals?
Thank you for reading, and I apologize I won't be able to tend to this thread until Saturday; but when I come back here, I will address every response individually.