2.00 star(s) 2 Votes

d1

be kind, be silly
Uploader
May 17, 2017
324
3,954
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bFDNL_.png

Overview:
In this second entry, we took our base idea from Eggflation and revamped the gameplay!​

Thread Updated: 2025-12-21
Release Date: 2024-11-25
Developer: Katsis - - / Zirk -
Censored: No
Version: Final
OS: Windows
Language: English
Store:
Other Games: Link
Genre:
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Installation:
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Developer Notes:
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use the safe mode version if your shitty windows defender flags the game

DOWNLOAD
Win: - - - -
Win (safe mode): - - - -


Extras: Cheat Table*
Thank u Xalorfin for the game
*This mod/version isn't made nor is endorsed by the dev, download and use at your own risk


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Last edited by a moderator:

mswasticsc

Member
Jan 16, 2018
139
835
287
I created a table for the original game a long time ago and the art there was WAY better, you can .

I will leave the cheat tables for both.

Cheat table
Version: Final (both 1st and 2nd game)
Description:
old game: define the next egg type \ define the highest-so-far egg level
the new one: pointers and always merge eggs regardless of its level.

It seems it's harder to lose than win, but I won't create a cheat 'to lose', that wouldn't make sense.
 
Last edited:

gdrocker

Member
Nov 17, 2018
480
1,225
376
Anyone else getting random massive slowdowns in the middle of playing? It's worst when there are a lot of objects colliding, and I guess the game is having trouble with the physics of every egg bumping into each other... but even at the start of a game when the field is empty, I'll get periodic moments where the game just turns into an egg-dropping PowerPoint. (Or is it more hip to say Google Slides nowadays?)
 
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2.00 star(s) 2 Votes