V0.33
not bad for a first release....over 4 years in the making so well done milk...er dev
visuals are pretty good but not sure why the popups are necessary as they add nothing to the game other than screen filler. great if you are running a complete project but this is not one....or looking likely to be.
writing is not bad. there is a plot but only developer knows what it is as whole in-game days skip by with rinse and repeat (without the clicking as it isn't sandbox). considering project time, plot should be well under way.
story seems to move away from anything that becomes interesting when interesting starts to happen.
i actually sat up and started to get into it finally and then it ended....
design is poor. first interaction is a single choice option. fuck i hate those. did it serve a purpose? no it fucking didn't. could very easily have been added to dialogue but instead a single option is added to make you, the player, feel like you are involved.......by moving the pointer or tapping screen elsewhere.
the design choice of the douche.
as mentioned earlier the screen fluff is also just pretty lights on a xmas tree.........mid april. seems more like a proof of concept that got shoe-horned into the main design to disguise content lack. i'm sure it was thought to be a witty inclusion to showcase character emotions, but falls flat.
who cares about stats that have no point yet? or ever?
what could have been... is how i will remember this one, but not for long i feel. few days maybe? does a few things good but they get lost amongst all the bad or just plain boring. i came to be entertained...when does THAT start happening?
not bad for a first release....over 4 years in the making so well done milk...er dev
visuals are pretty good but not sure why the popups are necessary as they add nothing to the game other than screen filler. great if you are running a complete project but this is not one....or looking likely to be.
writing is not bad. there is a plot but only developer knows what it is as whole in-game days skip by with rinse and repeat (without the clicking as it isn't sandbox). considering project time, plot should be well under way.
story seems to move away from anything that becomes interesting when interesting starts to happen.
i actually sat up and started to get into it finally and then it ended....
design is poor. first interaction is a single choice option. fuck i hate those. did it serve a purpose? no it fucking didn't. could very easily have been added to dialogue but instead a single option is added to make you, the player, feel like you are involved.......by moving the pointer or tapping screen elsewhere.
the design choice of the douche.
as mentioned earlier the screen fluff is also just pretty lights on a xmas tree.........mid april. seems more like a proof of concept that got shoe-horned into the main design to disguise content lack. i'm sure it was thought to be a witty inclusion to showcase character emotions, but falls flat.
who cares about stats that have no point yet? or ever?
what could have been... is how i will remember this one, but not for long i feel. few days maybe? does a few things good but they get lost amongst all the bad or just plain boring. i came to be entertained...when does THAT start happening?