A promising game with a few things that should be addressed before I'd give it full confidence, however the Dev does seem receptive to suggestions.
The game has a promising start to the story, which while vague does offer opportunities to become interesting. Characters are mostly solid and varied with solid starts to their stories, although a few (mostly Zoe) progress a little too quickly, not giving the player chance to figure out anything about the previous character dynamics before they rapidly change.
The mechanics in the game as far as I'm aware is very much a work in progress, with previous versions having meter management, which I'm thankful has been removed in the version I played (1.5b). The girls schedule can be frustrating at times, since they only appear in locations you need for scenes to trigger once a week, and stay in their rooms for 4/7 days. The daytime parts are also oddly set up, with Morning and Afternoon being near identical (girls stay in the same spots), Evening being a 'dead' period (girls are in their rooms and your only real options is grind strength or money), and Night being an automatic day transition where occasionally an event will trigger. Lack of any music is unfortunate, even the usual royalty-free tracks commonly used in these types of things would have been appreciated.
Overall a promising start and I hope the game continues to improve.