Agent Sherine [v0.11] 19.01.2925
The game is well on its way to becoming a gem and integrates AI content very well. However, the AI is also what deducts points from the game.
Designing the whole thing as a kind of feature film, which, apart from a few scene changes, gets by with almost no still images, is a good success.
The animations seem fluid, but in some situations the chosen perspective causes some strange proportions for FMC and also for some NPCs.
The voice output is currently a major drawback, as it does not convey any emotions and is not synchronized with the mouth animation. The voice of the two gangsters (especially the white one) in the bar also seems more childishly shy than intimidating.
The timing when using her ability could also be improved. When you look at the office worker, there is not enough time to be able to read the longest text in full. Sherine may have experience with the skill, but the player does not. A countdown bar that runs down would be very helpful here.
Some scenes, such as the blackmail attempt by her CIA boss, seem artificial, just to generate the next frivolous situation.
Unfortunately, there are also inconsistencies in the story. For example, she would hardly allow herself to be blackmailed for 300,000 if she worked for the CIA. She did indicate that she knew ways to resolve this, but in my opinion she should have already brought it up with her boss. I'm curious to see how this will continue.
Mathematically speaking, I would give it 4 points, but the shortcomings in the story that I currently perceive lower it to 3 points. But there is definitely potential for improvement.