Anti-cheats should be an automatic one-star for every game. And it's an accessibilty issue -- for instance, some people cheat games because nerve damage causes their hand-eye coordination to be off. Some of us have more time available for grinding, some of us have ADHD, or limited private time from wives and families.... In short, there are TONS of legitimate reasons for people to use cheats, and no legitimate reason for games to include anti-cheats. There are no legitimate reasons to prevent people from using cheats. None. Every single developer who adds an anti-cheat to a noncompetitive game has chosen, actively chosen, to be a dick.
But this is an exceptionally bad example. Because not only did the developer put an anti-cheat protection on the game, but also, when people created an anti-anti-cheat, he put a lot of work into creating an anti-anti-anti-cheat.
It's too bad, because the game, in earlier, cheatable versions, was kinda fun and sexy. Maybe if the developer decides to show some basic decency toward players, it'd be worth trying again.