Completed - AICOMI! [ILLGAMES]

  1. 5.00 star(s)

    EncodeCorner

    Like the gameplay. The small town is a nice setting. Lots of options for character creation. Character creation is more fun than game for me. I hope more mods are added. The performance could be better: I had to drop to 1080p with a 9070XT and 5800x3d. There is stuttering. The performance is better than KKS.
  2. 4.00 star(s)

    sharhok

    Potential is there. Load times are greatly improved. Models look good- hoping for future mod support. Not the worst game to pick up, maybe some day it'll be worth five stars. -------------------------------------------------------------
  3. 2.00 star(s)

    cj5kn

    If Koikatsu didn't already exist, this would be worth at least 3 stars, but it does, and it's better than this in almost every conceivable way; even in its vanilla state, let alone with mods and expansions. I'm struggling to think of anything at all that Aicomi does better. If there's anything that made Koikatsu stand out from Illusion's other games at the time it's that it had a much greater variety of character dialogue. That's largely gone here, this is about at the same level of their other stuff. There's no more safe/risky days impacting sex dialogue, and girls have less to say both during sex and in general, and the fewer things they do say are pretty much said across every personality with none of the more flavorful lines you might hear in Koikatsu. In any case, this game is pretty clearly aimed at being a clone of Koikatsu under the new company, much like SVS was for AA2. But it does away with pretty much all the details that actually went toward selling the fantasy Koikatsu did. Just about the only good thing I can say about it is that Illusion's stock character designs have come a long way since then, but most people only seem to play their games to make their own characters anyway, so perhaps that's not worth much.

    And everything that was underwhelming about Koikatsu either remains underwhelming here or was made worse. There's still that miserable stat progression system where you have to touch specific body parts for long enough to max it out (and you still only find out how much or little you accomplished after you close the scene), but somehow they made it even more tedious by splitting the touch interactions into a different scene that has to be separately initiated. You can only take girls back to your place to actually sleep with them after the second date with them now, instead of just going home with them after school. And it's not sufficient to just go out the first time to get it out of the way, you have to repeat this pointless first date routine for every single character you add. And like Koikatsu there's basically nothing to dates, and they are still limited to Sundays, which are as tedious to get to as before, requiring you to slowly skip through the whole week first. There's a new secondary type of date, festivals, that seem to work basically the same way, though I haven't managed to get one a second time yet, and like normal dates, the first one is a nothingburger. They do seem to have more interaction to them than normal dates, though I expect that it's nothing interesting.

    I should also mention with respect to dates however that you have 4 options, each of which are unlocked via the one new game mechanic Aicomi includes, which is using conversation topics and activities with girls to nudge 3 bars which seem to indicate your own preferences towards the girls you're romancing. This system just amounts to pointless content gating, and the dialogue choices themselves disappear after you've finished nudging their respective bars toward the right positions. The only good thing I'll say about it is that for each girl, this system is completely one-and-done, no need to nudge the bars all over again if you start talking to a different girl and want to revisit a previous one, once you get them in the right places, you're locked in with her for good.

    The performance is about the same as Koikatsu was 7 years ago... when I had a much lower spec PC. And I can't say the visual uplift is exactly significant. If anything, all the extra foliage dithering and LOD jank going on might have made Aicomi look worse than Koikatsu on the whole. That's par for the course when it comes to gaming in the 2020s though, I suppose

    (V1.0, played in raw Japanese, which I can read well enough, no mods, maybe 5 or 6 hours of playtime)
  4. 3.00 star(s)

    chikuwu

    Nothing Burger EroGe.

    As a frequenter of Illusion/ILLGAMES or whatever I was kinda excited to see that AiComi was dropping as I love using the character creator for assorted purposes but it seems like this was a literal regression from the previous title that this was supposed to be a remake of Koikatsu Party. The graphs aren't significantly better nor are the "dating" aspects. Literally just casterated Koikatsu. No Non-Consensual encounters, no "realistic"(blood upon deflowering) virginity taking, no pregnancy, literally just seasonless white rice and boiled chicken in game form . Just stick to play Koikatsu Party or Sunshine I implore you.
  5. 4.00 star(s)

    ronron74

    Visual wise game is very comparable to HoneyCome(HC) and Summer Vacation Scramble(SVS) due to the same engine. Character Maker and the H Positions are the same, second only Koikatsu(KK).

    The main positive side I would say is the relationship mechanics, I prefer this over HC/SVS/KK. The relationship progress is very clear, and the conversation are simple enough to bring interest without being too bland.

    The worst part is definitely performance and physics. The characters in AICOMI, HC and SVS have better shaders than KK in my opinion. However :
    - In H Scene the bounce are too elastic and clips all over the place.
    - In Walking mode FPS drops, even with only a single character selected. The Map is definitely unoptimized.
    *My specs are above the recommended, 5060 8gb and R5 5600, 32gb of RAM

    4/5 Because this is Good Enough. The devs still making the same shit over and over again, because it is objectively better than any H Game simulator. However it's still a worse experience over KoikatsuParty.
    I don't recommend unless you have a character ready that you like to date without any assistance of mods.
  6. 4.00 star(s)

    Ex0_SKuLL

    Aicomi is good for it's purpose but unoriginal, if you just want a game to wank to, aicomi serves that fine. Unfortunately, there is very little new content in the H mode, practically all the animations are reused from the previous illgames titles, if you have already gooned to those then you shouldn't be expecting anything new here.
  7. 5.00 star(s)

    Vitriks

    Breeze of fresh air

    This game feels more like a real step forward (after so many attempts)

    Pros
    - Real 3D world with decent graphics
    - Additional foreplay mini game
    - H-Scene starts with random pose instead of just standing female
    - 3 Milf NPC
    - More advanced relationship building
    - Dates and festivals
    - Females look very good (Compared to any exiting 3D anime style game)
    - Customization is solid

    Cons
    - Dick still have a bone (Oh, c'mon, It's 2025 already)
    - Pregnancy's content is completely removed
    - Males can't change height
    - No high heels (why bother if modders will do it for free)
    - No points, shops and collectables

    After so many attempts they actually manage to make something that could be called a game.