This is the first game of Ofuro Works I beat. All the games play the same with different variations. This one is one of their newer ones I started it with because it has a good translation.
Pros:
Pros:
- Great artwork
- Battle fuck is unique for every enemy even different
- The gallery is accessible immediately, but you can’t look at everything until you beat the game. It allows you to set it up in however way you want but some places are still locked until you beat the game.
- Akari is rather overpowered. Because the game relies on luck half the time, a lot of her skills tend to take out a large chunk of the enemies HP.
- Every item you can potentially obtain is through the gatcha machine. This is to avoid the idea of an item shop, but it also means you can’t figure out what you have and what you don’t have.
- Game is rather easy except the final boss and that’s only if you decide not to toy with the boss for the battle fuck.
- Story is non-existent except the first paragraph when you start. All of their games are like this, but I didn’t feel accomplished when I made it to the end.
- The bonus area is no different from the final area in terms of difficulty. You just play like you usually do and make it until the end.
- I do think resting is overpowered because of how you can heal everything from your HP to your status effects without losing your spot. The only time you lose said spot is if you go into the gallery and then start over from the beginning. There’s no reason to go back to the older floors once you clear them because the gallery will have it all.
- The game lags during the battle fuck. When you’re not pressing anything, it moves fine, but the game isn’t letting you watch the animations in one piece.