Please update the mod with 0.94a... Thanks as always
I had that happen to me once. It was in English, then all of a sudden it was Russian. Had to go into Preferences and click English again. Then it worked fine.Sorry to say but still getting Russian Language even tho I am set to English
View attachment 2626982
GOOD GOD! Have y'all NEVER used one of Scrappy's mod's before? First off, he has to have time to get to it after his Real Life obligations. Then, he shares it on his Patreon for a day or so before putting it on here so he can make at least a little bank on it. And that is only if there are new variables to make the need for a new update in the first place. Like, for instance, 53x-homecoming. It doesn't have any choices this update, so no need for an updated mod. The old one works. If this one is the same, the old one should work. I don't know, haven't tried it yet. But give the man time! You people are why great modders rage-quit.
I tried that as well and didnt help at allI had that happen to me once. It was in English, then all of a sudden it was Russian. Had to go into Preferences and click English again. Then it worked fine.
I don't know about Scrappy's mods specifically, but the way the vast majority of Ren'py mods are made, this is not true. A game update can have no new choices to make, and yet installing the previous version's mod will still break the game or functionally revert it to that previous version. It's not just variables that matter, it's also whether any of the files the mod overwrites were changed, thus necessitating new modded versions of those files that take the changes into account.And that is only if there are new variables to make the need for a new update in the first place. Like, for instance, 53x-homecoming. It doesn't have any choices this update, so no need for an updated mod. The old one works. If this one is the same, the old one should work.
Now, see. That's what I thought at first, too. But I've seen games where it does as you say. And other's where it doesn't. So I honestly don't know if it will with this one or not. 53X is the first one I've seen where it doesn't. But that's not to say there isn't more.I don't know about Scrappy's mods specifically, but the way the vast majority of Ren'py mods are made, this is not true. A game update can have no new choices to make, and yet installing the previous version's mod will still break the game or functionally revert it to that previous version. It's not just variables that matter, it's also whether any of the files the mod overwrites were changed, thus necessitating new modded versions of those files that take the changes into account.
53X-Homecoming. It's another game that Scrappy does the mod for. It doesn't have any new variables. So he didn't update it to the newest version of the game. That's what I'm getting at. I don't know if the 93a mod for this game will work for the 94a update of the game or not. But seeing as how Scrappy hasn't updated it on here yet, (he usually does by now), I'm guessing maybe the old one works. Right now, I'm trying to get 100% of another game that has a lot of choices to make. A lot of women you have to go down their individual paths to get. Once I finish it, I am going to try this with the old mod. Then I'll let you know.maybe there is no new scenes? ofc people who did not play 53 and upgrades from 52 or start at 54 will not be able to use mod
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'gui/Map/Buttons/Home BTN hover.webp'>:
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
IOError: Couldn't find file 'gui/Map/Buttons/Home BTN hover.webp'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "scripts/Acts/Act 2d2 Free Roam Home.rpyc", line 197, in script call
File "scripts/Acts/Act 2d2 Free Roam Home.rpyc", line 197, in script call
File "scripts/Acts/Act 2d2 Free Roam Home.rpyc", line 197, in script call
File "scripts/Acts/Act 2d2 Free Roam Home.rpyc", line 442, in script call
File "scripts/Acts/Act 2d2 Free Roam Home.rpyc", line 335, in script call
File "scripts/Global/GUI.rpyc", line 125, in script
File "renpy/ast.py", line 2015, in execute
self.call("execute")
File "renpy/ast.py", line 2003, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3136, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3839, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2565, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/screen.py", line 688, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/behavior.py", line 795, in render
rv = super(Button, self).render(width, height, st, at)
File "renpy/display/layout.py", line 1264, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/im.py", line 625, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 287, in get
surf = image.load()
File "renpy/display/im.py", line 706, in load
raise e
IOError: Couldn't find file 'gui/Map/Buttons/Home BTN hover.webp'.
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Amnesia version_0.94a
Wed Jul 12 11:23:12 2023
Got the same error. Will wait for an update